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ClientServerBootstrap HasServerWorld and HasClientWorlds are incorrect a...
How to reproduce:1. Open the attached project “ClientServerBootstrapIssue.zip“2. Open the “SampleScene” scene3. Enter the Play mode4... Read more
[URP] Errors regarding Profilers.EndSample thrown while recording profil...
How to reproduce:1. Open the “profiler_errors_repo.zip“ project2. Open the “SampleScene“ scene3. Open the Profiler by going to Windo... Read more
Severe FPS degradation when a video is played via the Video Player Compo...
Reproduction steps:1. Open the attached "FPSDropWebGL.zip" project2. Build and run the project3. Once the WebGL build runs in the br... Read more
CS0103 error is thrown when enabling "Addressable Assets" profiling and ...
Reproduction steps:1. Open the attached "repro_IN-37672ProfilerStrings.zip" project2. Change Build Platform to PS4 or Switch3. Obser... Read more
Can't assign a Sprite Atlas to an AssetReferenceAtlasedSprite Property F...
Reproduction steps:1. Open the attached project “IN-38075_repro“2. Open the “SampleScene“ Scene3. Select the “TRYASSIGN“ GameObject4... Read more
"Couldn't download template: Validation Failed" warning thrown when tryi...
How to reproduce:1. Open Unity Hub2. Press "New Project" button3. Select 2023.1.0b13 version in "Editor Version" section4. Find 3D S... Read more
Crash on fbxsdk::FbxConnectionPoint::SubConnectFind when importing a spe...
Reproduction steps:1. Create a new project2. Import the FBX file from the attached “fbx_crash_test.zip” to the project Expected resu... Read more
ListView with VirtualizationMethod set to DynamicHeight hides items when...
Reproduction steps:1. Open project “ListViewBug”2. Select “Directional Light” in the Hierarchy3. Expand one of the ListView items in... Read more
Memory leak warning shows up in the Console when adding an Animator Cont...
How to reproduce:1. Open the attached project “Test.zip“2. Select the “Cube“ prefab3. Disable and re-enable the “Animator“ Component... Read more
GameObject is pink if using a Material with a Diffusion Profile and havi...
How to reproduce:1. Open the attached project “VolumeBugFinal.zip“2. Open the “OutdoorsScene“ Scene3. Observe the “Capsule“ GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode