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Crash with VCCache::GetEntry when trying to access Perforce API in a scr...
Reproduction steps:1. Open the attached project2. If the Editor does not crash, close it3. Edit the "Assets/TestAsset.test" file in ... Read more
A memory leak happens when a project has corrupted .meta files.
Reproduction steps:1. Open the attached project with argument “-diag-temp-memory-leak-validation”2. Inspect the Console window Expec... Read more
Crash on profiling::ProfilerUnsafeUtility::BeginSample when exiting Play...
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. In Game View, click “Start Simulating”4. In Game View, cl... Read more
[iOS] Depth texture is not being rendered on iOS
How to reproduce:1. Download and open the attached project2. Build and deploy to iOS3. Press the "Render" button Expected outcome: A... Read more
Crash on TilemapCollider2D::PreparePolygonFromTile when opening scene
Reproduction steps:1. Open the attached user's project2. Open scene "Scenes/4_Pacman" Expected result: The scene is openedActual res... Read more
“The type or namespace name 'Entities' does not exist in the namespace '...
How to reproduce:1. Open the attached user project2. Observe the Console Expected result: No errors in the ConsoleActual result: “Th... Read more
[Linux] “[Debug Canvas]” GameObject gets added to the Scene when "Shift ...
Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. Press “Shift + W” Expected result: The player starts ... Read more
"Build Task UpdateBundleObjectLayout failed with exception" thrown when ...
How to reproduce:1. Open the attached project "Test_2021.zip"2. Run Test>SBP Build Expected results: No errors thrown in the Cons... Read more
Underscore is not visible in Graph Inspector when System Font is active
To reproduce:1. Open the project “KADview”2. Make sure System Font is active (Unity → Preferences → General → Editor Font)3. Open th... Read more
Shader Graph’s generated material is not duplicated when using shortcuts
Reproduction steps:1. Open user’s attached project2. Select Assets/Models/DiceGraph and expand it3. Select DiceGraph Shader Graph ge... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled