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Applying a Skybox Material to the scene can't be saved or undone
How to reproduce:1. Open the attached project “Skybox”2. Open the “SampleScene” scene3. In the Project window, from the Assets folde... Read more
Crash on StackWalker::GetCurrentCallstack when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
[HDRP] Probe Volume density too high when using more than one Probe Volu...
How to reproduce:1. Open the attached user’s project “unityHX.zip”2. Window > Analysis > Rendering Debugger > enable “Displ... Read more
Screen Space decals doubles the scene draw calls when rendering layers a...
How to reproduce:1. Download and open the attached project2. Open the "BugSampleScene" scene3. Open the Game view window4. Observe t... Read more
"Navigation.wraparound" does not modify the value of the Wrap Around pro...
Reproduction steps:1. Open the attached project “WrapAroundBug”2. Open "Assets/Scenes/SampleScene.unity" 3. Under GameObject “Canvas... Read more
Wrong script is opened when double-clicking the runtime error in the Con...
How to reproduce:1. Open the project ”IN_31123”2. Open the “-MAIN resizing UI” Scene3. Enter the Play Mode4. Wait until the 4th erro... Read more
[HDRP] BaseColor texture on decal material should be grayed out, not hid...
Steps to reproduce : - Open scene in the attached project- Inspect the "Decal Projector" object Notice that : - Even with "Affect Ba... Read more
[HDRP] Decal texture are stored in the decal atlas even if all "Affect X...
Steps to reproduce : - You can use the attached project to check the issue- Or setup a decal project that affects transparent, with ... Read more
GameObject Position changes when its child Collider is rotating
How to reproduce:1. Open the project “IN_32375”2. Enter the Play Mode3. Select Scene view4. Select the “Cube” GameObject in the Hier... Read more
UI element being controlled through Prefab with arrow keys in Play Mode ...
How to reproduce:1. Open the project “IN_29697”2. Enter the Play Mode3. Open “PlayerMenu” Prefab in “Assets/Prefabs/UI/Menus”4. Clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab's "Remove Unused Overrides" fails to clean up overrides when the managed instance type in [SerializeReference] is changed
- Opaque textures with BC7 compression by default have non-opaque alpha values
- "Unsupported type" error gets thrown when saving prefabs with custom serializable structs
- "Distance" node's preview ignores manually typed Input A values when connecting another node with a different vector dimension
- Crash on "Umbra::PortalCuller::init" when baking a large amount of occludes