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[Window Management] Physics layer collision matrix overlaps on the slide...
The text of physics layer collision matrix overlaps on the slider when project settings window is shrinked horizontally. Refer the v... Read more
[Graphics] Crash when submitting depth with no MSAA
[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more
[Enlighten] No indirect when Mixed Lights are overridden as Realtime
Repro: - Download and import the attached repro project- Open the Scene SampleScene.unity- Select the light Spotlight- Ensure that t... Read more
"FMOD returns error code 78" message repeatedly shown in the Console whe...
How to reproduce:1. Open the attached project “IN-130079“2. Open the "DemoScene"3. In the Build Settings window, select "Add Open Sc... Read more
Crash running non-development Standalone OSX build with an animated UI/T...
How to reproduce: 1. Open attached project2. Open scene Test.unity- Scene contains a Canvas with a Text gameobject, which has its al... Read more
Cannot click button that was created using the IMGUIContainer from "UIEl...
1. Open the attached "repro.zip" project2. Enter the Play mode3. Click the button in the scene Expected result: Button text changes,... Read more
[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart
Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more
[Shadergraph] Opening and closing dropdowns in the searcher shifts your ...
Reproduces in SRP packaged with Version: 2021.2.0b1.3029 Repro steps: 1. Open the searcher2. Click the "Input" dropdown3. Scroll dow... Read more
Using JobHandle.CombineDependencies for long-running jobs causes "Intern...
How to reproduce:1. Open the attached "tempjob_bug.zip" project2. Open the "SampleScene" Scene3. Enter PlayMode -> observe the Co... Read more
Manual page on Skybox needs to be updated
6 Sided Skybox now also has the additional properties Exposure and Rotation. These have to be included and explained in the Properti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed