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0
votes
Fixed

[Experimental] Undoing the adding of composite collider crashes in Compo...

Physics2D

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Aug 28, 2016

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Version/s: 5.5.0a6

How to reproduce:1. Open user attached project2. Open scene 'sdagfhg'3. In hierarchy navigate to Tile map > Layer4. Remove 'Compo... Read more

0
votes
Third Party Issue

The Build is stuck at "Packaging assets" when building the Player

Build Systems

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Mar 24, 2023

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Version/s: 2022.2.12f1, 2023.1.0b9, 2023.2.0a8

How to reproduce: Open the attached project "Spanish Tarot.zip" Build the project Expected results: The Build is successfulActual re... Read more

0
votes
Fixed

Building to iOS fails with NullReferenceException on MonoAssemblyStripping

IL2CPP

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Mar 14, 2016

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Version/s: 5.3.2f1

1. Open attached project2. Build to iOS with il2cpp3. NullReferenceException will be thrown Read more

0
votes
Fixed

Looping a portion of an animation with blended transitions

Animation

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Jan 30, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Select the TriggerDamageAtMidpoint game object- In the Ani... Read more

0
votes
Fixed

[Package Manager] Package Description text for assets under "My assets" ...

Packman

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Dec 27, 2019

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Version/s: 2019.3.0f4, 2020.1.0a17, 2020.1.0a18

Package Description text under My Assets is clipping for assets that have a long Description. refer attached video. Steps to Repro:1... Read more

0
votes
Active

A non humanized string is used in the dropdown for an Int Parameter Tran...

Mecanim Animation

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Jan 06, 2026

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Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a3

Steps to reproduce: Open any Project Create an AnimatorController in the Project Browser Add an Int Parameter and a Transition to a ... Read more

0
votes
Won't Fix

OnTriggerExit method isn't invoked when disabling the Trigger Collider C...

Physics

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Mar 05, 2022

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Version/s: 2019.4, 2020.3, 2021.1.28f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "My project" project2. Enter the Play Mode in the "SampleScene" Scene3. Select the "Pla... Read more

0
votes
Fixed

[OnTriggerStay] Children object trigger colliders are not reacting

Physics

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Jun 09, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open the project2) Run Test.scene3) Notice that the child object(Trigger Right) does not light up even if collision h... Read more

0
votes
Fixed

Prefab list contains the wrong number of elements when opening it throug...

Scene Management

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Sep 05, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a9, 2023.2.0a1

Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Base.prefab”3. In the Inspector Window, observe the empty ... Read more

0
votes
Fixed

[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...

Package: TextMeshPro

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Jun 18, 2019

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Version/s: 2.0.1

How to reproduce:1. Open the attached project named Case_11638252. Select the Text gameObject and move the right margin leftwards3. ... Read more

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