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0
votes
Won't Fix

[XR] Tree Shadows in built in renderer are culled too early at edge of s...

Culling

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Jun 14, 2022

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Version/s: 2021.2.0a19

This is a continuation of bug 1234785. The issue was improved but the shadows are still culling too early. I'm closing the other bug... Read more

0
votes
Won't Fix

Reimporting a texture asset changes its meta files when using a custom t...

Asset Importers

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Feb 24, 2023

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Version/s: 2021.3.17f1, 2022.2.4f1, 2023.1.0a26

Reproduction steps:1. Open the “textureimportertest” Project2. In Project Window and select Assets/TileTextures right-click it and s... Read more

0
votes
Won't Fix

Problem when using EditorGUILayout.EnumFlagsField with a non-ordered Fla...

IMGUI Framework

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Feb 24, 2023

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Version/s: 2020.3.45f1, 2021.3.18f1, 2022.2.7f1, 2023.1.0b3, 2023.2.0a2

Reproduction steps:1. Open the “EditorHandleGizmoTest“ Project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “Game... Read more

0
votes
Fixed

Incorrect functions in the ".symbols.json" file when building for WebGL

Web Platform

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Feb 24, 2023

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Version/s: 2021.3.18f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1

Reproduction steps:1. Open a new Unity Project2. Switch to WebGL platform build3. Change “Player Settings\Settings for WebGL\Publish... Read more

0
votes
Won't Fix

HDRI is seen from the inside of an object when using reflective surfaces

HD RP

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Feb 24, 2023

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Version/s: 2021.3.19f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a2

Reproduction steps:1. Open project “IN-28095_HDRP Test 2”2. Open scene “Cube Test w Pines“3. Enable “Mirrorted Cube” GameObject4. En... Read more

1
votes
Duplicate

Script Component is duplicated when dragging and dropping onto a GameObj...

Inspector Framework

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Feb 24, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1

How to reproduce:1. Create a new project2. Create a new Script3. Select any GameObject in the Hierarchy4. Drag and drop the Script i... Read more

0
votes
Fixed

[iOS] ARTracking frame delay occurs when using new input system tracked ...

AR Foundation

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Feb 24, 2023

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Version/s: 2020.3.45f1

How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Move the device around4. Observe ... Read more

0
votes
Fixed

VertexLit path is broken with Baked Lighting

Progressive Lightmapper

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Feb 24, 2023

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Version/s: 2023.3.0a1

Repro: Open GFX test project scene 145 Bake the scene using LightBaker Observe broken vertex lit path Note: Convert test to pre-bake... Read more

0
votes
Fixed

LightBaker does not respect "remove ringing" flag

Progressive Lightmapper

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Feb 24, 2023

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Version/s: 2023.1.0b5, 2023.2.0a1

Repro: Open Graphics Tests scene 544 Bake using auto mode with "remove ringing" on Bake using on-demand mode with "remove ringing" o... Read more

0
votes
Fixed

The "Remove ringing" checkbox on the Light Probe Group component doesn't...

Shadows/Lights

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Feb 24, 2023

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Version/s: 2023.2.0a5

Repro: Open deringing_repro project Open scene "scene with some probes" Select "probes" Toggle off "remove ringing" on the LightProb... Read more

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