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0
votes
Fixed

[IMGUI] Properties under "Physics 2D" are misaligned in the "Project Set...

IMGUI

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Mar 17, 2020

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Version/s: 2018.3.0a4, 2020.2.0a3

"Job Options", "Gizmos", "Layer Collision Matrix" properties are misaligned under "Physics 2D" from the "Project Settings" window St... Read more

0
votes
Not Reproducible

Objects inside a Canvas have hyper-sensitive rotation when Rotate Gizmo ...

uGUI

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Nov 22, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a14

How to reproduce:1. Create a new project2. Create a new UI element (E.g Button)3. Select the UI object with the Rotate Tool4. Use th... Read more

0
votes
Fixed

Editor freezes and a very large amount of GC is generated when setting a...

Package: TextMeshPro

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Dec 16, 2019

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Version/s: 1.5.0-preview.3, 2.1.0-preview.3

How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Open the Profiler window4. Enter Play mode5. Press the... Read more

0
votes
Fixed

Lens Flares ignore Camera Culling Masks

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Jul 26, 2023

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Version/s: 2021.3.29f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0b2, 2023.3.0a1

Reproduction steps:1. Open the attached project "URPFlareBug"2. Observe the Game view Expected result: blue flare is visible on both... Read more

0
votes
Fixed

[UNET] WebGL disconnects in real world latency simulation

Networking

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Apr 19, 2016

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Version/s: 5.3.4p1

Steps to reproduce:1. open users attached project2. build for webgl3. simulate latency and packet loss (for example Clumsy)4. host w... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

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Jun 05, 2015

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Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

2
votes
Fixed

[2019.2] UI elements are not rendered in displays that are not 'Display ...

uGUI

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Aug 02, 2019

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Version/s: 2019.2.0a8, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open attached 'project-1173805.zip' project2. In Game window select 'Display 2' Expected result: UI elements are... Read more

0
votes
Not Reproducible

Ctrl+B fails to open the Build menu when the Services tab is opened

IMGUI

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Dec 19, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open any new project2. Open Services window3. Press Ctrl+B to open the Build window Expected: the Build window... Read more

0
votes
Fixed

[CPU PLM] Editor crashes when toggling Baked Global Illumination checkbo...

Progressive Lightmapper

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Aug 29, 2019

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Version/s: 2019.3.0a1, 2020.1.0a2

Steps to repro:1. Open the attached project and 'SampleScene' scene;2. Let the scene's lighting auto-bake;3. When the baking is comp... Read more

0
votes
Duplicate

HDRP Skybox reflections are incorrect when Fog is used

Package: Scriptable Render Pipeline HD

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Nov 15, 2021

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Version/s: 13.1.3

How to reproduce:1. Open the user's attached project2. Open scene Assets/ReflectionFogBug/ReflectionFogBug3. In the Game view, obser... Read more

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