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Startup time of the Editor is increased by 2 - 45 s according to the siz...
How to reproduce: 1. Open the project "TestEditorVariants.zip" 2. Open the "SampleScene" scene 3. Enter Play mode 4. Wait until "Don... Read more
Particle bounds are not being calculated correctly when "Force over Life...
To reproduce: 1. Create new project. 2. Create Particle System. 3. Enable "Force over Lifetime" module. 4. Set "Force over Lifetime"... Read more
OnEnable is called when changing any selected GameObject's Setting in In...
How to reproduce: 1. Open user's attached project (InspectorCallbackBug.zip) 2. Open "SampleScene" Scene 3. Select "GameObject" Game... Read more
[Scene View] Tools and Toolbar floating windows in scene view are overla...
[Scene View] Tools and Toolbar floating windows in scene view are overlapping with each other. SceneView Toolbar, Grid and Snap To... Read more
[TMP] MissingReferenceException is thrown on deleting Text (TMP) prefab ...
On deleting Text (TMP) prefab from Project window causes editor to throw MissingReferenceException, after that same exception is thr... Read more
PlayerSettings.SetScriptingDefineSymbols doesn't set symbols when buildT...
How to reproduce: 1. Open the user-submitted project 2. Open the Build Settings window and change the Platform to 'Windows, Mac, Lin... Read more
[WSA] Impossible to copy - paste on Win Store Apps
1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appl... Read more
Crash in ProceduralMaterialData::GetSubstancePackage when opening likely...
I have a test scene for a hi-res terrain with RTP etc. Not much else in the scene at all. The editor crashed suddenly; I believe the... Read more
Post Processing not getting correct render target when using Camera.SetR...
How to reproduce: 1. Open "SampleScene" from the attached project 2. Open Game View and Frame Debugger windows 3. In Hierarchy selec... Read more
ToolbarSearchField parent element is not fully covered by children elements
How to reproduce: 1. Open attached '1180403-ToolbarSearchField-issue.zip' project 2. Open TestWindow > ReproIssue 3. Observe Toolbar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"