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0
votes
Fixed

Startup time of the Editor is increased by 2 - 45 s according to the siz...

Shader System

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Apr 20, 2021

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Version/s: 2019.4, 2019.4.24f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the project "TestEditorVariants.zip" 2. Open the "SampleScene" scene 3. Enter Play mode 4. Wait until "Don... Read more

0
votes
Fixed

Particle bounds are not being calculated correctly when "Force over Life...

Shuriken

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May 24, 2017

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Version/s: 5.6.0p4

To reproduce: 1. Create new project. 2. Create Particle System. 3. Enable "Force over Lifetime" module. 4. Set "Force over Lifetime"... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user's attached project (InspectorCallbackBug.zip) 2. Open "SampleScene" Scene 3. Select "GameObject" Game... Read more

0
votes
Won't Fix

[Scene View] Tools and Toolbar floating windows in scene view are overla...

Scene/Game View

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May 10, 2021

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Version/s: 2021.2.0a17

[Scene View] Tools and Toolbar floating windows in scene view are overlapping with each other. SceneView Toolbar, Grid and Snap To... Read more

0
votes
Fixed

[TMP] MissingReferenceException is thrown on deleting Text (TMP) prefab ...

Package: TextMeshPro

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Dec 26, 2019

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Version/s: preview.3 - 3.0.0, preview.1 - 3.0.0

On deleting Text (TMP) prefab from Project window causes editor to throw MissingReferenceException, after that same exception is thr... Read more

2
votes
Fixed

PlayerSettings.SetScriptingDefineSymbols doesn't set symbols when buildT...

--

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May 23, 2022

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Version/s: 2021.2.19f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a10, 2023.2.0a1

How to reproduce: 1. Open the user-submitted project 2. Open the Build Settings window and change the Platform to 'Windows, Mac, Lin... Read more

0
votes
Fixed

[WSA] Impossible to copy - paste on Win Store Apps

Windows Store Apps

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Feb 09, 2015

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Version/s: 5.0.0f1

1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appl... Read more

0
votes
Fixed

Crash in ProceduralMaterialData::GetSubstancePackage when opening likely...

Substances

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Oct 18, 2016

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Version/s: 5.5.0b7

I have a test scene for a hi-res terrain with RTP etc. Not much else in the scene at all. The editor crashed suddenly; I believe the... Read more

0
votes
Won't Fix

Post Processing not getting correct render target when using Camera.SetR...

Package: PostProcessing

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Dec 18, 2019

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Version/s: 2.2.2

How to reproduce: 1. Open "SampleScene" from the attached project 2. Open Game View and Frame Debugger windows 3. In Hierarchy selec... Read more

0
votes
Fixed

ToolbarSearchField parent element is not fully covered by children elements

Themes

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Aug 29, 2019

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Version/s: 2019.3.0a6, 2020.1.0a1, 2020.1.0a3

How to reproduce: 1. Open attached '1180403-ToolbarSearchField-issue.zip' project 2. Open TestWindow > ReproIssue 3. Observe Toolbar... Read more

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