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Profile Analyzer - List of Threads is not strictly ordered
How to reproduce:1. Create a new Unity project2. Import the Profile Analyzer package3. Using the Unity Profiler record some frames o... Read more
[Packman] Installation status of some packages under dependencies text i...
The installation status of some packages is misaligned under dependencies information of packages. This is due to the uneven line sp... Read more
[VFX Graph] VFX is flickering or not playing in the floating preview window
How to reproduce:1. Drag VFX to the Scene2. Select VFX Graph in the Project window3. Click ellipsis in the top-right corner > con... Read more
[TreeCreator] Color of Leaf Material does not update when assigned Mater...
Color of Leaf Material does not update when assigned Material's color is changedUser needs to reassign the Material then only leaf c... Read more
Editor freezes and a very large amount of GC is generated when setting a...
How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Open the Profiler window4. Enter Play mode5. Press the... Read more
UGUI elements do not stay centered when resizing a floating Game view Wi...
How to reproduce:1. Create and open a new URP / HDRP project2. In Hierarchy create UI > Panel3. Select the Panel GameObject and s... Read more
[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...
Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more
Ctrl+B fails to open the Build menu when the Services tab is opened
Steps to reproduce:1. Open any new project2. Open Services window3. Press Ctrl+B to open the Build window Expected: the Build window... Read more
Terrain Lit Shader in Universal RP: Normal Map X values inverted
Notes: happens in every version of SRP going back to 4.10.0 Repro steps:1. Use a project with Universal RP or Lightweight RP2. Creat... Read more
Position, Rotation and Scale of Prefabs can be manipulated in Context us...
How to reproduce:1. Open up any project2. Create gameObject "Cube" in Hierarchy3. Drag the gameObject to the Project Browser to make... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved