Search Issue Tracker

1
votes
Not Reproducible

[HDRP] Unable to add override to Volume Profile asset

HD RP

-

Jun 04, 2021

-

Version/s: 2020.3.0f1

NullReferenceException is thrown when you attempt to add any override to the Volume Profile asset. Steps to repro:1. Create a new pr... Read more

0
votes
Duplicate

[Windows] Unity crashes while building specific project to any platform

Deployment Management

-

Jan 16, 2017

-

Version/s: 5.5.0p4

Reproduction steps:1. Open the attached project2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes whi... Read more

3
votes
Fixed

[Entities] Unity silent crash when converting a GameObject with Generate...

Package: Entity Component System (ECS)

-

Dec 12, 2019

-

Version/s: 0.4.0-preview.10

How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Enter Play mode4. Observe the crash Reproducible with:... Read more

0
votes
Fixed

An extra empty line appears in the TMP text field when the Unity UI Auto...

-

Sep 26, 2025

-

Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1, 6000.5.0a1

1. Open the attached “IN-113136” project2. Open the “SampleScene“3. In the Hierarchy select Canvas → Image -> Text(TMP) GameObjec... Read more

0
votes
Fixed

MonoDevelop throws an error but Unity compiles the code

Mono

-

Dec 30, 2015

-

Version/s: 5.3.1f1

Reproduction steps:1. Open project I attached (bug.rar)2. Open script "AliasBugTest" with MonoDevelop3. Notice that in "using TilesL... Read more

0
votes
Fixed

Importing FBX with custom FPS defaults the FPS to 12.5

-

May 31, 2017

-

Version/s: 2017.1.0b7

Steps to reproduce:1. Download attached fbx file2. Import it to a new project3. Check the FPS count in the animations tab of the imp... Read more

0
votes
Fixed

Reset doesn't clear the vertex buffer for Image and Raw Image

UI

-

Sep 21, 2016

-

Version/s: 5.5.0b5

Steps to reproduce : - create an Image- add a sprite- click on the cog for the component- choose Reset and notice that the image is ... Read more

0
votes
Active

Cameras (Camera.targetDisplay) render only to Display 0 in the Player wh...

DirectX12

-

Jan 22, 2025

-

Version/s: 6000.0.35f1, 6000.1.0b3, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Make sure at least two displays are available for testing2. Open the attached “IN-90909.zip” project3. Go to F... Read more

0
votes
Fixed

[Preset] Dropdown icons for the properties under "Mesh Renderer" preset ...

CodeEditors

-

Dec 17, 2019

-

Version/s: 2019.3.0f2, 2020.1.0a16, 2020.1.0a17

All properties dropdown icons are missing when preset of "Mesh Renderer" is created, refer attached screenshot. Steps to repro:1. Cr... Read more

0
votes
Fixed

[Visual Effect Graph] ArgumentOutOfRangeException error is thrown on rig...

Package: Visual Effect Graph

-

Aug 19, 2019

-

Version/s: 2019.3.0a12

ArgumentOutOfRangeException error is thrown on right clicking any block property in graph window Steps to repro:1. Create a new proj... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.