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0
votes
Fixed

[OpenGL] Unity editor crash on MemoryManager::Allocate when creating com...

Graphics - General

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Jul 30, 2019

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Version/s: 2019.1.0b10, 2019.1.10f1

How to reproduce:1. Open user's attached project2. Open and launch "Samplescene" scene - observe the crash Reproducible with: 2019.1... Read more

1
votes
Fixed

[URP][Mobile] Precision related noise appears around Specular Highlights...

Universal RP

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Aug 05, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b4, 2023.1.0a5

How to reproduce:1. Open the user's attached "PrecisionIssues2021.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy sel... Read more

0
votes
Fixed

Crowd.Proximity.Collect takes a long time with idle agents

AI

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Jun 02, 2015

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Version/s:

Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d.c... Read more

0
votes
Not Reproducible

Memory and GPU usage increase on versions 5.5 and 5.6

Mobile

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Jan 16, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open User's projects2. Build to iOS3. Deploy to device4. Look at Debug navigator5. Look at memory usage6. Capt... Read more

0
votes
Won't Fix

Project fails to build with Burst errors

Package: Burst

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Mar 29, 2023

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Version/s: 1.8.3

How to reproduce:1. Open the "burst_build_failure" project2. Build the project for the Windows platform Expected result: project suc... Read more

0
votes
By Design

Audio starts playing from the beginning when Undo/Redo Audio Source chan...

Audio Authoring

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Nov 03, 2022

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Version/s: 2022.1.0a12, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18

To reproduce: Download the "Terrible Tweeters - Audio.zip" project and open it in Unity; Open the "Level1" scene; Select the "Music"... Read more

0
votes
Fixed

Attempting to call IReadOnlyCollection<T> methods on T[] fails on IL2CPP

IL2CPP

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Feb 07, 2017

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Version/s: 5.6.0b3

It throws an exception when trying to do so: System.MethodAccessException: Attempt to access method 'System.Collections.Generic.IRea... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more

0
votes
By Design

[AnimationRigging] GameObject snaps into place until its Root is moved w...

Package: Animation Rigging

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Nov 18, 2019

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Version/s: 0.2.1-preview, 0.2.5-preview

How to reproduce:1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more

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