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It is impossible to change the custom list window size in the Inspector ...
How to reproduce:1. Open the attached project “IN-26401.zip“2. Open the “SampleScene” Scene3. Select the Assets/Scenes/List.asset in... Read more
Crash on GameObject::ActivateAwakeRecursivelyInternal when opening the S...
Reproduction steps:1. Open the attached project “SceneCrash”2. Open “MainGameScene_Landscape” Scene Expected result: The Scene is op... Read more
The Game view is black and the Editor throws a NullReferenceException af...
Reproduction steps: Create a new project with com.unity.template.hdrp-blank (empty HDRP project) Go to Window → Rendering → HDRP Wiz... Read more
[Linux] [blocked] StringBuilder marshalling causes runtime “free(): Inva...
How to reproduce:1. Open the user-attached project (MirageGoesBoom.zip)2. Build the Linux standalone player with IL2CPP and .Net Sta... Read more
UIToolkit does not disable controls for patched properties in 'Prefab Mo...
When entering Prefab Mode in Context we show the values of the Prefab instance on the Prefab Asset objects and disable the controls ... Read more
[iOS][Video] Transcoded videos are not loaded automatically when URL Vid...
Steps to reproduce: Open the attached project Go to File > Build Settings and make sure that iOS Platform is selected Build and R... Read more
[Android] Mobile Notifications are late or don't show up when they are s...
Reproduction steps:1. Download and open the project “NotificationsSamples”2. Build and Run on an Android device3. Tap on the “Buy” b... Read more
[VFX/URP] Z Test failure / flickering
How to reproduce: Import the attached VFX to URP project Drag it to the scene view Observe that particles flicker Notes: Not reprodu... Read more
Some VFX Assets were emptied upon upgrade
This happens when upgrading from 2022.2b16 to 2022.2f1 on mac. We have to validate the repro steps first: Download project (b16) fro... Read more
OnPostprocessAllAssets called multiple times when creating several assets
Reproduction steps: Open the attached “AssetImportTest.zip” project Select the “/Assets/Prefabs” folder in the Project window Press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs