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[Burst] Crash on mono_g_hash_table_find_slot when entering the play mode...
Reproduction steps:1. Open the attached “CrashRepro” project2. Enter the Play Mode Expected result: Unity Editor enters the Play Mod... Read more
CinemachinePathBase.FindClosestPoint doesn't search the last segment of ...
How to reproduce:1. Open the user-attached “PathClosestPoint LatestPatch.zip” project2. Open the “SampleScene” Scene3. Select the “S... Read more
Errors in the Console window when different control tracks control the s...
Reproduction steps: Open the attached project “ErrorRepro“ Open the “Assets/Scenes/SampleScene.unity“ Scene Open “Assets/Timeline.pl... Read more
Keyboard input is not working in Play mode when using wildcard
Reproduction steps: Open the attached project “WildCardRepro“ Open the “Assets/Samples/SimpleDemo/SimpleDemo_UsingPlayerInput.unity“... Read more
[New Input System] Gamepad bindings are not triggered if connecting the ...
Reproduction steps: Open the attached “Input Test“ project Open the “SampleScene” scene Enter the Play Mode Connect the gamepad (a U... Read more
[OpenXR] Unable to build sample with OpenXR plugin 1.5.3
Reproduction steps1. Open the attached user's project "UnityOpenXROculusv46.zip"2. Build for the Android platform3. Observe the erro... Read more
Sprite shapes do not cast shadows when using ShadowCaster2D
How to reproduce:1. Open the attached user project “SSP_Shadows_Mac“2. Open Scene “SampleScene” (Assets/Scenes) Expected result: The... Read more
PSB file acquires white borders when imported to Unity Editor
Reproduction steps: Open the attached project “PSBimportBug“ Import the attached PSB file “File.psb“ Expected results: PSB file does... Read more
[Terrain Tools] Unity loads all stamp textures and runs out of memory wh...
How to reproduce:1. Open the attached “IN-21309” project2. Open the “SampleScene” Scene3. Select the “Terrain” GameObject in the Hie... Read more
"Paint Trees" tab with a large number of trees added in the Terrain comp...
Reproduction steps: Open the user-attached project Open the “SampleScene” scene In the Hierarchy select Terrain GameObject In the In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs