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"Navigation.wraparound" does not modify the value of the Wrap Around pro...
Reproduction steps:1. Open the attached project “WrapAroundBug”2. Open "Assets/Scenes/SampleScene.unity" 3. Under GameObject “Canvas... Read more
[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...
The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more
Crash in aiPropertyGetTimeSamplingIndex when dragging Alembic(.abc) asse...
How to reproduce:1. Open user-submitted project (alembicTesting.zip)2. Drag the asset alembicClothTest into the Hierarchy window Exp... Read more
ECS: 1.0.0-pre.44 Visual glitches started appearing after upgrade
1. What happened We upgraded our project from pre.15 to pre.44 and now we have visual glitches. It looks like certain entities get b... Read more
[Local] ParticleSystem.Start doesn't start simulation in some camera loc...
Steps to reproduce: 1. Open attached project2. Open scene "ParticleIssueScene"3. Run scene (make sure that scene view isn't visible)... Read more
[ProBuilder] Exported .obj files opens in Xcode/text Editors by default ...
Steps On Reproduce: 1. Open attached Project2. Select Cube in the Inspector and Click Export in ProBuilder Window3. Select .obj as t... Read more
[Mojave] Editor crashed on profiling::profiler::GetProfilerThreadID() wh...
How to reproduce:1a.) The project is created for the Android platform, make sure that you don't have this platform installed1b.) In ... Read more
Crash on GetGoodPathNameForGUID when saving scene while loading a scene ...
How to reproduce:1. Open attached project2. Add empty game object to SampleScene3. Save scene Reproducible with: 2017.4.29f1, 2018.4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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