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Attaching sprite to a public string array, crashes Unity
How to reproduce: 1. Open the attached project "829198array.zip" from cloud 2. Open test scene 3. Select MainCamera in the Hierarchy... Read more
Error is thrown when Audio Clip is selected in the Project Browser
Reproduction steps: 1. Open attached Project 2. Select the Audio file in the Project Browser Expected result: No errors are thrown ... Read more
RectMask 2D does not update position of clipped objects after move
Reproduction steps: 1. Open project attached (RectMask 2D Test). 2. Open scene "bug" (Assets -> Scenes). 3. Press Play. 4. Press "/\... Read more
[Mojave] Editor crashed on profiling::profiler::GetProfilerThreadID() wh...
How to reproduce: 1a.) The project is created for the Android platform, make sure that you don't have this platform installed 1b.) ... Read more
[Physics 2D] GameObject having attached Relative Joint moves away from t...
Relative joint breaks and is not behaving in the intended way, on running the scene GameObject having attached Relative Joint moves... Read more
Using mirror option in the animation preview, animation becomes broken
To reproduce: 1. Open users attached project "Animation Issue.zip" 2. Select FBX > Character.fbx from the assets folder 3. Make sur... Read more
[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...
Steps to reproduce: 1. Open the attached project 2. Open and play 'Test' scene 3. Notice the errors spammed in the console each tim... Read more
Uninstantiated Asset gets displayed in the Inspector after saving Scene ...
Reproduction steps: 1. Open the attached “IN-46047_TryingRetractingChangesAgain Repro.zip“ project 2. Open the “SampleScene” from ... Read more
[URP][Adreno] Didther material is rendered in magenta on Adreno 3XX devices
How to reproduce: 1. Open the attached project 2. Make sure OcclusionEffect scene is added to build settings 3. Build & Run project ... Read more
[macOS] DisplayInfo.workArea is incorrect after scaling any display whil...
Steps to reproduce: 1. Open the attached project ("1354329.zip") 2. Open "SampleScene" 3. Build and run for standalone (press Esc on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project