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0
votes
Won't Fix

Aseprite Sprite doesn't have the correct size when changing Import Mode ...

Package: 2D Aseprite Importer

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May 17, 2023

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Version/s: 1.0.0-pre.4

How to reproduce:1. Open the attached project “AsepriteBug”2. Select the “SpriteTest” Asset3. Change the Import Mode to the Sprite S... Read more

0
votes
Fixed

[StandardAssets] Framerate counter is missing its font

Standard Assets

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Jan 26, 2015

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Version/s: 5.0.0b21

To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more

0
votes
Fixed

InvalidOperationException thrown and performance drop when selecting a M...

Scene/Game View

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May 20, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

Reproduction steps:1. Open the attached Project from "New Unity Project.zip"2. Open the "Main" Scene3. Select the "MeshRenderer" Gam... Read more

1
votes
Won't Fix

[HDRP] Entering Play mode in a new scene produces error with StaticLight...

Package: Scriptable Render Pipeline HD

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Aug 05, 2019

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Version/s: 7.0.1

Reproduction steps: 1) Open a new HDRP project or HDRP template2) Open a new scene3) Enter Play mode Error:Some objects were not cle... Read more

0
votes
By Design

EditorPrefs.GetString's default value can not be null

Scripting

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Sep 14, 2016

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Version/s: 5.5.0b2

To reproduce:1. Open attached project2. Press Window > Test EditorPrefs. Alternatively, put this line in a script and run it: Deb... Read more

0
votes
Active

Out-of-bounds memory access with multiple CanvasRenderers under a Canvas...

uGUI Framework

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Jan 23, 2026

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Version/s: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

How to reproduce:1. Have the latest version of RenderDoc installed on your PC2. Unpack the attached "IN-131449_sandbox.zip" project3... Read more

7
votes
Fixed

[Mobile Notifications] iOSNotificationLocationTrigger is not firing on i...

Package: Mobile Notifications

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Jun 10, 2020

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Version/s: 1.3.0

How to reproduce:1. Open the attached 'PushNotifications.zip' project2. Build for iOS and open the Xcode project3. Deploy Xcode proj... Read more

7
votes
Fixed

Building asset bundles when build path doesn't exist causes a failed ass...

Asset Bundles

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Dec 05, 2019

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Version/s: 2018.4.13f1, 2019.2.13f1, 2019.3.0b7, 2020.1.0a5

How to reproduce:1. Open the attached project2. Make sure Project/AssetBundles directory doesn't exist3. Window > AssetBundle Bro... Read more

1
votes
Fixed

Crash on D3D12Fence::Wait when disabling and reenabling reflection probes

DirectX12

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Mar 17, 2023

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Version/s: 2022.2.7f1, 2022.3.24f1, 6000.0.0b15

Reproduction steps:1. Open the attached project “CrashRepro“2. Open “Assets/Gioco3d/Scenes/AtticMerge/AtticMerge.unity“ Scene3. Sele... Read more

0
votes
Not Reproducible

Sample Project has glitchy stretching on certain resolutions

UI

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Jan 29, 2015

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Version/s: 5.0.0b22

1. Import the UI sample project2. Switch the platform to WP83. Switch the game view resolution to something other than "Free Aspect"... Read more

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