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Errors in the Console appear when switching UI language to any language ...
Reproduction steps: Open any Unity project Go to the Edit → Preferences → Languages Select any language except English in “Editor La... Read more
Trying to read mesh produces "Reading UV coordinates of mesh "" failed. ...
How to reproduce:1. Open the attached "fps_stripped" project2. Build the project3. Run the built project twice4. Click “Create Room”... Read more
AvatarBuilder.BuildHumanAvatar() is unable to find Transform when enteri...
How to reproduce:1. Open the attached “Test Avatar” project2. Enter Play Mode3. Observe the Console Expected result: No errors appea... Read more
[HDRP] HDR documentation missing info about supported views
My first time setup of HDR took longer than it needed. Since the enable toggle is in player settings, I was confused if I can see HD... Read more
[HDRP] Setting very low DOF focus distance breaks rendering
1) In new HDRP outdoor scene add a Camera (or use existing) 2) Add DOF override to a volume and set focus distance to low value (0.2... Read more
Set as first/last sibling is not working when using Menu Bar
Reproduction steps: Open the attached project (“SetSibling.zip“) Select Scene “Assets/Scenes/SampleScene” Select the Child GameObjec... Read more
Shader MatrixArray assigns an Identity Matrix only to the first element ...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/DEV_MeshManipulationTest.unity” Scene Observe the model in th... Read more
Crash on BurstCompilerService::CompileAsync when opening project
Reproduction steps:1. Open the user’s attached project Expected result: The project opensActual result: Unity Editor crashes Reprodu... Read more
[iOS] Player crashes on iOS 16 devices when “UnityFramework.framework” i...
How to reproduce:1. Open the user’s attached project2. Go to Project Settings and build a project for the iOS platform3. In Xcode go... Read more
Editor hangs when using Assert.ThrowsAsync in a test
How to reproduce:1. Open the attached “ThrowsAsyncBug” project2. In the main menu bar, select “Window” → “General” → “Test Runner”3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unused separation line is used in the Prefab Context Menu when right clicking child Prefabs
- Editor freezes indefinitely when copy pasting a lot of characters in the UI Builder’s “Add new selector” field
- Detached Audio Source is not released from browser memory when Audio stops playing in WebGL Player
- "Canvas.pixelRect" and "Canvas.renderingDisplaySize" report 640x480 when Device Simulator window is unfocused after reopening the project in the Editor
- Incorrect indices when using Graphics.RenderPrimitivesIndexedArgs[] with Graphics.RenderPrimitivesIndexedIndirect