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Fixed

Fixed in 6000.6.0a3

Fix In Review for 6000.0.74f1, 6000.3.14f1, 6000.4.5f1, 6000.5.0b5

Votes

1

Found in

6000.0.70f1

6000.3.10f1

6000.4.0b11

6000.5.0a8

6000.6.0a2

Issue ID

UUM-136929

Regression

No

Detached Audio Source is not released from browser memory when Audio stops playing in WebGL Player

Platform Audio

-

How to reproduce:
1. Open the attached “IN-136169“ project
2. Open the “SampleScene“ scene
3. Build and Run the Player for the WebGL platform and open it in the Chrome browser
4. Click the “Compressed in Memory“ button in the Player
5. Wait until the red number counter above the “Compressed in Memory“ button reaches 1300
6. Repeat step 4
7. Open and observe the browser Console

Actual result: “Ran out of virtual channels” errors are present
Expected result: “Ran out of virtual channels” errors are not present

Reproducible with: 2023.1.0a1, 6000.0.70f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a8

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Notes:
- Audio Source has to be playing Audio with Load Type set to “Compressed in Memory“
- Reproduces in Chrome and Edge browsers, does not reproduce in Firefox
- Only reproduces when playing Audio that is 10 seconds or longer

  1. Resolution Note:

    Fixed in 6000.6.0a3

  2. Resolution Note (fix version 6000.6.0a3):

    Fixed in 6000.6.0a3

  3. Resolution Note (fix version 6000.5.0b5):

    Fixed in 6000.5.0b5

  4. Resolution Note (fix version 6000.4.5f1):

    Fixed in 6000.4.5f1

  5. Resolution Note (fix version 6000.3.14f1):

    Fixed in 6000.3.14f1

  6. Resolution Note (fix version 6000.0.74f1):

    Fixed in 6000.0.74f1

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