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VisualElement’s auto width is incorrect when the element’s parent has a ...
Reproduction steps:1. Open project “ToolkitBug”2. Open the GrowBug (Visual Tree Asset) through the Project window3. Observe the view... Read more
[WSA] project crashes when legacy (non-XInput) USB joystick is repeatedl...
Legacy (non-XInput) USB joystick can be called, for example, PlayStation 3 controller. Game build crashes when a legacy (non-XInput)... Read more
On WebGL Player spatial audio (3D Sound Settings) does not change direct...
How to reproduce:1. Open the user's attached “New Unity Project (1).zip” project2. Open the “SampleScene” Scene3. Switch platform to... Read more
Shader warning in 'HDRP/Lit' throw after building High Definition 3D Sam...
Steps to reproduce: 1. Create a new project using High Definition 3D Template 2. Build and Run the project Actual results: "Shader w... Read more
[Test Framework] Package version in editor manifest (1.1.3) does not mat...
As of 2019.3.0f3 (d719fa0632c6), the latest verified version of the Test Framework package is 1.1.8. The latest version included in ... Read more
[ExecuteInEditMode] OnTransformChildrenChanged is called thrice when del...
Steps to reproduce: 1. Open attached project2. Open scene "OnTransformChildrenChangedBug"3. In hieararchy, select "Bug" GO and creat... Read more
[Splines] Value cannot be null error is thrown when a Spline field is de...
How to reproduce:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Select "Spline Example Game Objec... Read more
[Android] Gradle build fails when there's a settings.gradle file in the ...
Repro steps:1. Open attached project2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Documents\P... Read more
[IMGUI] Warning icon in asset importer window is clipped
Steps To Reproduce: 1. Create a new Project2. Window > General > Asset Store3. Search UI samples and click on Import4. On the ... Read more
[iOS][InputField]Keyboard is reopened when switching between inputfields
How to reproduce: 1. Open attached project2. Open scene main.unity3. Build to iOS and run4. Click one of the Input Fields to bring u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size