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Unused separation line is present at the bottom of the create GameObject...
Steps to reproduce: Open any Project Open any Scene and in the Hierarchy right click the Scene Label Open the "GameObject" sub menu ... Read more
Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...
How to reproduce:1. Open the attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the Hierar... Read more
[Package Manager] My Assets download progress label is hard to read when...
When downloading an asset from the My Assets section of the Package Manager, the download progress label is very hard to read when u... Read more
“HDR” label in Color Field is not centred in Shade Graph Inspector > Nod...
Steps to reproduce:1. Create new Unity project2. Create Shader Graph Asset3. Open Shader Graph Asset4. In Blackboard create Color pr... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more
Editor freezes when instantiating a component placed on the same game ob...
To reproduce:1. Add audio source to scene2. Add attached script to audio source3. Drag Audio source object to Source field on Audio ... Read more
[Test Runner] Test Runner window pops out from where ever it is docked, ...
When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more
OnPostprocessAllAssets no longer gets called when an Asset changes after...
How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more
[URP] Renderer Features object missing in UniversalRenderPipelineAsset_R...
Renderer Features object missing in UniversalRenderPipelineAsset_Renderer on removing in its preset asset vice a versa Steps to Repr... Read more
"Entity Baking Preview" GUI indentation changes when the "Material" GUI ...
How to reproduce:1. Open the attached project “GUItest.zip“2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enable “New Sub Sce... Read more
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