Search Issue Tracker

1
votes
Won't Fix

Playable.GetTime() returns same value for an additional frame after call...

Mecanim Animation

-

Mar 16, 2023

-

Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3

How to reproduce:1. Open the attached Project "SetTimeTest" and load Scene "SampleScene"2. Enter Play Mode3. Click on the Game View ... Read more

0
votes
Fixed

[Package Manager] My Assets download progress label is hard to read when...

Packman

-

Nov 29, 2019

-

Version/s: 2019.3, 2020.1, 2020.1.0a15

When downloading an asset from the My Assets section of the Package Manager, the download progress label is very hard to read when u... Read more

0
votes
Postponed

Layers drop-down button behaves differently from the Accounts or Layout ...

Editor - Other

-

Apr 12, 2016

-

Version/s: 5.4.0b14

How to reproduce: 1. Open any (new) project2. Click on the Layers button in the top right corner- Note the drop-down menu appears3. ... Read more

0
votes
Fixed

ClientRpc calls in reverse order on LocalClient

Networking

-

May 20, 2015

-

Version/s:

ClientRpc calls in the same frame are calledin reverse order on LocalClients. Read more

0
votes
Fixed

Legacy Animation does not animate UI.Image colours properly

Animation

-

Jan 23, 2015

-

Version/s: 5.0.0b20

How to reproduce: 1. Open attached project2. Open scene Bug.unity3. Check out the animation curves of the ChangeColorAnimation.anim-... Read more

0
votes
Fixed

[URP] Renderer Features object missing in UniversalRenderPipelineAsset_R...

Package: Scriptable Render Pipeline Universal

-

Nov 28, 2019

-

Version/s: 7.1.6, 7.1.5, 7.1.2, 7.1.1

Renderer Features object missing in UniversalRenderPipelineAsset_Renderer on removing in its preset asset vice a versa Steps to Repr... Read more

1
votes
Fixed

Cloth Intercollision does not work when two GameObjects with Cloth collide

Cloth

-

Aug 29, 2022

-

Version/s: 2021.3.19f1, 2022.2.8f1, 2023.2.0a6, 2023.3.0a3

Reproduction steps:1. Open the attached "1358405.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Observe the Pla... Read more

0
votes
Postponed

[Terrain][Lightmap] Building lightmap for big terrain freezes editor

Progressive Lightmapper

-

Apr 25, 2016

-

Version/s: 5.3.4p1

Steps to reproduce:1. open users attached project2. build lightmaps - starts using too much memory causing computer to be unusuable ... Read more

0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

-

Jan 14, 2016

-

Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

4
votes
Won't Fix

Animations do not play completely/get stuck when FPS/frame rate is low

Animation

-

Nov 19, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b10, 2020.1

How to reproduce:1. Open attached project "UI_Environment.zip" and scene "Sample Scene"2. Enter Play mode3. In Game view, press "Pla... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.