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0
votes
Won't Fix

Memory is leaking when Standalone Player window is being resized without...

Windows

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Nov 27, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'project-1201307.zip' project2. Build and run the standalone3. Open Windows Task Manager and f... Read more

0
votes
Fixed

Crash when opening project

Shader System

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May 25, 2022

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Version/s: 2023.1.0a9, 2023.2.0a1

Reproduction steps:1. Open the user's attached project Expected result: The project opensActual result: The project crashes Reproduc... Read more

0
votes
Fixed

[GTK] Asset Subgraph Icon does not change after unpacking it to a Local ...

Graph Toolkit

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Feb 06, 2026

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Version/s: 6000.5.0a6

Steps to reproduce: Open the attached project Open the Test.texmkr graph asset Select "Sub" Asset Subgraph Node Observe the Subgraph... Read more

1
votes
Duplicate

WebAssembly throws out error when loading a scene through an Asset Bundle

WebGL

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Apr 05, 2017

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Version/s: 5.6.0f3

Reproduction Steps:1. Import project "WebAssembly".2. Open scene "gMain".3. In Player Settings, make sure "WebAssembly (Experimental... Read more

0
votes
Fixed

Declared hotkeys are not working in the popup menu

Shortcut Management

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Jun 21, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open project “EditorGUI.zip”2. Open Menu > Test, observe the labels3. Press ⌘+f, ⌘+s, or ⌘+t and observe the ... Read more

0
votes
Fixed

[GLCore] Creating empty render texture, has its color uncleared

OpenGL

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Feb 25, 2016

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Version/s: 5.2.2p3

Info:New render textures in opengl core have its color uncleared. Also even after the play it still showed in project view. Project ... Read more

0
votes
Fixed

[Input System] OnPointerEnter called twice on Android

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more

0
votes
Fixed

[Sprite Editor] Label and Sprite name overlaps with its input field when...

Package: 2D Animation

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Nov 26, 2019

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Version/s: 4.0.0, 3.0.8, 3.0.5, 3.0.2

Label and Sprite name overlaps with its input field under "Category List" when preset of "Sprite Library Asset" is created, refer at... Read more

1
votes
Fixed

"NullReferenceException" Exception when RemoveFromHierarchy method is ca...

UI Toolkit Framework

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May 24, 2023

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Version/s: 2021.3.25f1, 2022.2.20f1, 2023.1.0b17, 2023.2.0a15

Reproduction steps:1. Open the attached project “ExceptionAtRemove”2. Open the “Assets/Scenes/SampleScene” Scene3. Enter the Play mo... Read more

0
votes
Fix In Review

Typing numbers in Matrix node’s numeric fields stretches Node

ShaderGraph

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Feb 10, 2026

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Version/s: 6000.0.66f2, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> URP -> ... Read more

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