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0
votes
Fixed

Shader warning in 'HDRP/Lit': 'PUNCTUAL_SHADOW_LOW' is thrown after buil...

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Oct 08, 2024

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Version/s: 2021.3.45f1, 6000.0.22f1, 6000.0.23f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

Steps to reproduce: 1. Create a new project using High Definition 3D Template 2. Build and Run the project Actual results: "Shader w... Read more

0
votes
Won't Fix

Memory is leaking when Standalone Player window is being resized without...

Windows

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Nov 27, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'project-1201307.zip' project2. Build and run the standalone3. Open Windows Task Manager and f... Read more

0
votes
Postponed

Win8: Controls` values become prefilled for joysticks while changing on ...

Input

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Apr 22, 2016

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Version/s: 5.4.0b16

Only for Windows. Is not reproducible on MacWas tested with Xbox 360 gamepad and Logitech Extreme 3D joystick 1. Build & Run the... Read more

9
votes
Won't Fix

A tiny gap in an Obstacle when it carves the Nav Mesh

AI Navigation Core

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.5f1, 2022.2.0a17

Reproduction steps:1. Open the attached 'CarvingBugRepro' project2. Open the 'SampleScene'3. In the Scene view zoom to the area by t... Read more

0
votes
Fixed

[GLCore] Creating empty render texture, has its color uncleared

OpenGL

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Feb 25, 2016

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Version/s: 5.2.2p3

Info:New render textures in opengl core have its color uncleared. Also even after the play it still showed in project view. Project ... Read more

0
votes
Fixed

[Input System] OnPointerEnter called twice on Android

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more

0
votes
Fixed

[Sprite Editor] Label and Sprite name overlaps with its input field when...

Package: 2D Animation

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Nov 26, 2019

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Version/s: 4.0.0, 3.0.8, 3.0.5, 3.0.2

Label and Sprite name overlaps with its input field under "Category List" when preset of "Sprite Library Asset" is created, refer at... Read more

0
votes
By Design

Indirect Argument "StartInstance" is ignored on DirectX when using "Rend...

DirectX11

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May 25, 2023

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Version/s: 2021.3.26f1, 2022.2.21f1, 2023.1.0b17, 2023.2.0a16

Reproduction steps:1. Open the attached “Test Project” project2. Open the “Test” Scene3. Select “Main Camera” GO in the Hierarchy wi... Read more

0
votes
Not Reproducible

Deleting meta data and launching Unity opens "Bug Reporter Window"

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Mar 17, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Open folder of attached project.2. Notice that "Library" folder is deleted (as well as folder named "metadata"... Read more

0
votes
Fixed

[Cache Server] Crash when using -batchmode -quit

Accelerator

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Jun 07, 2022

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Version/s: 2022.2.0a13

This crash is happening only when using CacheServer and opening project through command line with these arguments. Currently there i... Read more

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