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Tiles are not animated when one Scene loads from another Scene
Steps to reproduce:1. Download and open the project "News Game.zip"2. Open Assets/Scenes/1.unity3. Enter Play Mode4. Use the W key t... Read more
Sprite Atlas changes Secondary Texture when entering Play mode
How to reproduce:1. Download and open the attached "IN-9238_SecondaryTextureBugReport" project2. Enter "Play" mode3. Observe the pla... Read more
QOI file mode does not change when multiple files are selected
To reproduce:1. Open the project “QOIF”2. Select two .qoi files in the Assets folder (“dragon-nest” and “ravens_in_field”)3. Change ... Read more
Wrong/confusing error is logged when multi-extension SVG importer regist...
Reproduction steps:1. Open the user-attached project2. Observe the Console Expected result: No unclearable errors, the MultiSpriteSV... Read more
Navigation finds a ghost selectable Prefab when the Prefab is open and e...
To reproduce:1. Open the user’s project2. Enter Play mode3. Open the Console4. Navigate buttons with arrow keys (up and down)5. Noti... Read more
GameObject is not visible when is assigned to a custom layer and the lay...
To reproduce:1. Open the user’s project Expected result: The GameObject “Fog of Exploration (2)“ is visible in the SceneActual resul... Read more
Different results when disabling Post-Processing effects individually a...
Reproduction steps:1. Open the attached to project "1383825-sample"2. Open the "PrecissionScene" Scene3. Observe the Main Camera's F... Read more
[2021.3] The view with the View Tool changes very slow when the project ...
How to reproduce:1. Open the attached project “IN_12133”2. Open “SampleScene” in Scenes3. In Tools select View Tool4. Try to shift t... Read more
Key input state is reverted to the opposite when Editor gets focused wit...
How to reproduce:1. Open project “InputTest.zip“2. Enter Play Mode, press the Control key a few times and observe the result3. Focus... Read more
IL2CPP memory allocator can use more memory than it needs
Custom memory allocator for IL2CPP in Unity can end up using more memory than it needs. A large alignment is used for external alloc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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