Search Issue Tracker
Fixed
Fixed in 2021.3.10f1
Votes
0
Found in
2021.3.9f1
Issue ID
UUM-12525
Regression
No
Tiles are not animated when one Scene loads from another Scene
Steps to reproduce:
1. Download and open the project "News Game.zip"
2. Open Assets/Scenes/1.unity
3. Enter Play Mode
4. Use the W key to move the "Player" GameObject up until the section with multiple monitors is reached
5. Notice that the tiles are animated
6. Exit Play Mode
7. Open Assets/Scenes/Player Selection.unity
8. Enter Play Mode and choose a character
9. Repeat step 4
Expected result: The tiles are animated
Actual result: The tiles are not animated
Reproducible with:1.8.0-preview (2020.3.13f1), 2.0.0 (2021.1.14f1, 2021.2.0b2)
Could not test with: 2018.4.36f1, 2019.4.28f1 (No 2D Tilemap Extras package)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled
Resolution Note (fix version 2021.3.10f1):
Fix for this issue is available on Unity 2021.3.10f1 and above