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[2018.4] Switching between GPUs on Device to Use setting will not render...
The Editor will simply render red once the GPU is changed in the general settings to Automatic or AMD, on Intel it will simply rende... Read more
Can't connect to Profiler (see note at bottom of report)
Can't connect to Profiler Tizen or iOS 1. What happened The Tizen player will see the device in the profiler window, but will not co... Read more
MergePrefabInstance crash when reimporting assets from Assets Store
To reproduce:1.Open users attached project "Empty Project.zip"2.Open QuickLod > DemoScene > "MainDemoScene.unity" scene3.Go ba... Read more
The Editor is stuttering when G-Sync is enabled and set to "Enable for w...
How to reproduce:1. Open NVIDIA Control Panel2. In the left side of the window, select the “Set up G-SYNC” option3. Enable the “Enab... Read more
Broken link
Broken link Open file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/MecanimPeformanceandOptimization.ht... Read more
[HDRP] Baked lighting is not cleared after opening a new scene
Reproduction steps: 1) Open HDRP template or other project2) Bake lighting3) Open new scene4) Delete all gameobjects and add a new p... Read more
Asset Labels UI is not displayed when Asset is in a package
How to reproduce:1. Open the user's attached project2. In the Project window open the 'ErrorProne.NET' package3. Select the 'ErrorPr... Read more
iOS: "Shader compilation failed" error in the log
- Create new empty project- Build it for iOS (with any backend Mono or IL2CPP)- Run on a device- See an error in the xCode log (full... Read more
Project Settings Package Manager dropdown button text becomes offcentere...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Package Manager window (Window > Package ... Read more
The baked lightmap does not show up in the Player when the lightmap is p...
How to reproduce:1. Open the “BakeLightBug“ project2. Open the “Assets > Scenes > Scene2“3. Enter the Play Mode4. Press the sp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size