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[Vector Graphics] Unlit_VectorGradientUI shader/material results in dark...
How to reproduce:1. Open attached project "TestSVG.zip" and scene "SampleScene"2. Observe Scene/Game view's image Expected result: t... Read more
Particles do not move when displayed using the PreviewRenderUtility and ...
How to reproduce:1. Open the “IN_72115” project2. Open the “MyParticleSystem“ prefab3. In the Inspector “Particle System” component,... Read more
Can't connect to Profiler (see note at bottom of report)
Can't connect to Profiler Tizen or iOS 1. What happened The Tizen player will see the device in the profiler window, but will not co... Read more
[Crash] Adding AudioListener component with OnAudioFilterRead crashes th...
When removing the audio listener on a game object and adding it back, it crashes the editor if the game object has a script with OnA... Read more
ARF Debug Menu plane actions become reverse of toggle
Summary: Disabling AR Foundation Debug menu while the Planes Debug Option is enabled puts it into a state where Planes debug behavio... Read more
Broken link
Broken link Open file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/MecanimPeformanceandOptimization.ht... Read more
Audio glitches and CPU usage increases when plugging microphone/speaker/...
How to reproduce:1. Plug any microphone/speaker into your computer via USB2. Open attached project3. Enter the Play Mode4. Open Prof... Read more
RaycastResult.sortingLayer always returns the default Layer when Raycast...
How to reproduce:1. Open the user-submitted project "RaycastHit.sortingLayer.zip"2. Open the SampleScene3. Enter Play mode4. Click o... Read more
iOS: "Shader compilation failed" error in the log
- Create new empty project- Build it for iOS (with any backend Mono or IL2CPP)- Run on a device- See an error in the xCode log (full... Read more
Crash in PhysicsManager::IgnoreCollision when a GameObject with “Is Trig...
How to reproduce:1. Open the attached “IN-112677“ project2. Open the "Main" Scene3. Enter Play mode4. In the Game window, click on t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument