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0
votes
Won't Fix

[Windows] Not possible to deduce the source of 'Shader properties can't ...

Shader System

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Jun 13, 2022

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Version/s: 2023.1.0a1

1) Clone [https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game]. Update to [https://github.cds.internal... Read more

0
votes
Fixed

[VectorGraphics][Android]SVGImage disappear when entering device's Windo...

Package: Vector Graphics

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Nov 15, 2019

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Version/s: 2.0.0-preview.11

Steps to reproduce:1. Open user's attached project "VectorGraphics_LRWP_ISSUE.zip"2. Build it3. Run it4. Notice the SVGImage is Rend... Read more

3
votes
Fixed

[Android] After bringing application back from background several times ...

Mobile

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Apr 18, 2017

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Version/s: 5.3.7p4

Reproduction steps:1) Download and open user's attached project (WaitForPresentAndroid.zip)2) Build and run "Main.unity" scene on an... Read more

0
votes
Won't Fix

Scene change after removing missing component causes crash at ves_icall_...

Scripting

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Apr 10, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open scene "sceneWithMissingComponent"3. In top menu, click "SNSTools > Project Cl... Read more

0
votes
Fixed

'None' or 'Mixed' option gets set to EnumFlagsField when selecting the '...

IMGUI

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May 18, 2021

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Version/s: 2019.4, 2020.2, 2020.3, 2020.3.7f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. In the Project window select the 'Test' Asset3. Try to select the 'Everything... Read more

0
votes
By Design

Button with animation transition gets stuck to Pressed state

Animation

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Jan 22, 2015

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Version/s: 4.6.1p4

To reproduce:1. Open attached project2. Open scene3. Open animator window4. Select GoToView1 gameobject5. Press play6. Click Go To V... Read more

0
votes
Fixed

[Regression] Enviroment lighting is broken in the 2017.4.27f1 version

Progressive Lightmapper

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May 18, 2019

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Version/s: 2017.4.26f1, 2017.4.27f1

How to reproduce:1. Create a new project2. Try to change the Skybox material or the Environment Lighting color3. Observe that nothin... Read more

0
votes
Fixed

[URP] Shadows are rendered for the first cascade only when using GLES2

Package: Scriptable Render Pipeline Universal

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Apr 08, 2022

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Version/s: 10.1.0

How to reproduce:1. Open project "TestShadowsClippedGLES2.zip"2. Make sure GLES2 is selected in Player settings3. Build and Run on A... Read more

0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

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Nov 19, 2019

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Version/s: 2020.1.0a9, 2020.1.0a14

Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more

0
votes
Fixed

"Out of bounds" error is thrown sometimes when deleting an element of tw...

UI Toolkit Framework

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Aug 26, 2022

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Version/s: 2022.2.0b6, 2023.1.0a8

How to reproduce:1. Open the attached “case IN-14156” project2. Open the “SampleScene” Scene3. Multi-select “Test_1” and “Test_2” Ga... Read more

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