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0
votes
Fixed

ExecuteInEditMode warning is listing all of the NavMesh Components when ...

Package: AI Navigation

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Jul 14, 2023

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Version/s: 1.0.0-exp.4, 1.1.4, 2.0.0-pre.3

How to reproduce:1. Open the user-attached project “NavMeshAttributes”2. Open the “SampleScene” scene3. Open the “Plane” Prefab from... Read more

0
votes
Duplicate

Doing unrelated things to Lighting changes "Ambient Color" to Black

Global Illumination

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May 20, 2017

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Version/s: 2017.1.0b6

Repro steps for 2017.2.0a1: 1. Open provided projects "test" scene2. In the project window click on "boomfountain" located in "Asset... Read more

0
votes
Won't Fix

[32-bit] Unity crashes on play when loading 32-bit DLL file

Serialization

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Apr 29, 2015

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Version/s: 5.0.1f1

To reproduce the bug please follow the steps1. Open "case_693215-DraglineWrapper" project on 32-bit Unity2. Open "dragline" scene3. ... Read more

4
votes
Fixed

[iOS] Disabling AR Camera Background kills position tracking on iOS in A...

Package: AR Foundation

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Oct 17, 2022

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Version/s: 4.1.12, 4.2.6, 5.0.2, 5.1.0-pre.1

How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Press the "Pause" button4. Press ... Read more

0
votes
Duplicate

[NavMesh] Area type isn't baked correctly into NavMesh if NavMeshModifie...

AI

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Jan 02, 2017

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Version/s: 5.6.0b1

To reproduce:1. Open attached project "NavMeshAreaBug.zip"2. Open "TestScene" scene.3. Find "GameObject" and "GameObject (1)" in Sce... Read more

0
votes
Won't Fix

Left edge of the Inspector in the new Presets Window can be dragged out ...

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May 15, 2023

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Version/s: 2023.1.0b16, 2023.2.0a15

How to reproduce:1. Open any project and open the new Presets Window for any Game Object and any Component2. Turn on the Inspector a... Read more

0
votes
Fixed

TextField inside MultiColumnTreeView is focused only during a mouse click

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Jul 12, 2023

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Version/s: 2022.3.5f1, 2023.1.4f1

Reproduction steps:1. Open the “ColumnFieldFocus“ project2. Open the “Sample“ scene3. Select the “Test” GameObject4. In Inspector cl... Read more

5
votes
Fixed

[Android][Vulkan] URP and Built-in both crash when using MTR with Vulkan...

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Mar 08, 2023

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Version/s: 2021.3.19f1

Steps to reproduce:1. Open the attached user's project "vulkanmrtcrash.zip"2. Open the SampleScene3. Switch to the Android platform4... Read more

1
votes
By Design

[GI] light is cast evenly to all directions from the object that has emi...

Global Illumination

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Feb 25, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Open attached project.2. Open "textureEmissionToUniformExtreme" scene.3. Go to "Window > Lighting > Scen... Read more

0
votes
Fixed

[Deployment] SplashScreen preview button does not refresh until mouse po...

Deployment Management

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Nov 19, 2019

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Version/s: 2019.2.0a9, 2019.3.0a1, 2019.3.0b12

SplashScreen preview button does not refresh until mouse pointer is hovering on it. Refer attached video Steps to reproduce:1) Creat... Read more

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