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[Android] After bringing application back from background several times ...
Reproduction steps:1) Download and open user's attached project (WaitForPresentAndroid.zip)2) Build and run "Main.unity" scene on an... Read more
Shortcuts: "Create Profile" window delays to display its data
Steps to reproduce: Create new project Go to menu "Unity" -> "Shortcuts" Verify, that "Shortcuts" window opens Click "Import" but... Read more
Missing Microphone and Camera UI fields in player settings when opening ...
Reproduction steps:1. Open the user's attached project "Hierarchy.zip" using macOS target platform2. Go to Edit > Project Setting... Read more
Objects which are instantiated as Children and have HideFlags.DontSave f...
Reproduction steps:1. Open "CubeTest" project2. Open "Test" Scene3. Select the "TestScript" Object in the Hierarchy4. Enable the "Te... Read more
Contract wars OSX: barrel aim wrongly results in auto fire
-e: when playing on OSX the right-click function to aim down the barrel results in you emptying the clip instead -tested and fails o... Read more
[Preset Manager] Preset of .skp file don't have the same properties as S...
Preset of .skp file doesn't have the same properties as SketchUpImporter. Steps to repro:1. Create a new project.2. Import attached ... Read more
[Android] [Vulkan] Distorted screen when trying to change orientation
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Vulkan is the only Graphics API in the list3) Build a... Read more
Inconsistent constraint behavior on Configurable Joints when used with D...
Reproduction steps:1. Open the attached project named "Case_1145289"2. Select the Sphere in the BlankScene and enter Play mode3. Mov... Read more
[GL][Windows] Player crashes when using fullscreen with non-native resol...
To reproduce:1. Open attached project2. Build and run win standalone3. Uncheck windowed4. Select non-native (smaller) resolution5. S... Read more
Ray Tracing Reflection Denoiser Is Partially Broken
The Reflection denoiser doesn't work properly In full resolution mode for surfaces with a roughness > 0.5 In half resolution mode Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Toolkit] Bindings do not work when custom list is used
- VFX warning and simulation error when using a specific Custom Attribute configuration
- Resizing Device Simulator window affects the uGUI Canvas size
- Font Asset Creator does not support Multi Atlas Texture while it is supported by Font Assets
- Dark patches are present when using APV and GI