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0
votes
Fixed

Console displays error "Layout update is struggling to process current l...

Search

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Feb 08, 2023

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Version/s: 2023.1.0b3, 2023.2.0a1

Steps to reproduce: Create new project Go to "Window" menu item and select "Search -> New Window" Verify, that "Search" window op... Read more

0
votes
Fixed

Lighting Renders Incorrectly when using 2D Lighting and Perspective camera

Package: Scriptable Render Pipeline Universal

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Feb 18, 2021

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Version/s: 11.0.0, 12.x

How to reproduce:1. Open attached project "Kevin.zip"2. Open "Light Scene" scene3. Move around "Light 2D" GameObject while observing... Read more

0
votes
Fixed

Objects which are instantiated as Children and have HideFlags.DontSave f...

Scene Management

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Apr 16, 2022

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Version/s: 2019.4, 2020.3, 2021.2.18f1, 2021.3, 2022.1.0a16, 2022.2

Reproduction steps:1. Open "CubeTest" project2. Open "Test" Scene3. Select the "TestScript" Object in the Hierarchy4. Enable the "Te... Read more

0
votes
Duplicate

Contract wars OSX: barrel aim wrongly results in auto fire

Webplayer

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Jan 21, 2015

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Version/s: 4.6.0

-e: when playing on OSX the right-click function to aim down the barrel results in you emptying the clip instead -tested and fails o... Read more

0
votes
Won't Fix

Terrain shortcut names and Terrain documentation are outdated

Terrain

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. In Hierarchy window, create 3D Object -> Terrain3. Open Edit -> Shortcuts... -> ... Read more

0
votes
Won't Fix

[Burst] 'CompilerException' error is thrown when the BurstCompile attrib...

Package: Burst

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Jan 15, 2020

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Version/s: 1.2.1, 1.3.0-preview.4

Reproduction steps:1. Open the attached project ("case_1211670-DistField2DTests.zip")2. Download Burst package and put it inside "As... Read more

0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

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Nov 19, 2019

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Version/s: 2020.1.0a9, 2020.1.0a14

Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more

1
votes
Won't Fix

‘Assertion failed’ and ‘ArgumentNullException' when creating a new Mater...

Universal RP

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Jun 29, 2022

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Version/s: 2021.3.4f1, 2022.1.4f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open the attached ‘URP2022' project2. Open the ‘SampleScene’3. Observe the ‘Assets/Settings/URP-HighFidelity’ ... Read more

0
votes
Fixed

[GL][Windows] Player crashes when using fullscreen with non-native resol...

OpenGL

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Dec 22, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Build and run win standalone3. Uncheck windowed4. Select non-native (smaller) resolution5. S... Read more

0
votes
Fixed

"Assertion failed on expression: 'ValidTRS()'" error is thrown when modi...

Package: Analytics

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May 31, 2021

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Version/s: 3.5.6

Steps to reproduce:1. Open attached analytics-library-test-project.zip Unity project2. Open "Test" scene3. Select "GameObject (2)" g... Read more

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