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0
votes
Fixed

[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...

Android

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May 21, 2019

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Version/s: 2017.3, 2018.3, 2018.4.0f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "GpuInstanceTest.zip" project2. Build & Run for Android Result: "unexpected struct parameter" errors... Read more

2
votes
Duplicate

Using JobHandle.CombineDependencies for long-running jobs causes "Intern...

Package: Entity Component System (ECS)

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Feb 22, 2020

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Version/s: 0.0.12-preview.24

How to reproduce:1. Open the attached "tempjob_bug.zip" project2. Open the "SampleScene" Scene3. Enter PlayMode -> observe the Co... Read more

0
votes
Fixed

"Unknown managed type referenced" error is thrown when importing an Asse...

Packman

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May 11, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a15

Reproduction steps:1. Open the attached project (bug.zip)2. Open the Package Manager and select the Localization package3. Import th... Read more

0
votes
Fixed

[Vulkan] [Editor] Whole Game View gets cleared when Camera Clear Flags a...

Vulkan

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Apr 15, 2022

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Version/s: 2022.1.0a8, 2022.2

Steps to reproduce:1. Create a new Unity project2. Navigate to Edit > Project Settings > Player > Other settings and set th... Read more

0
votes
Duplicate

Contract wars OSX: barrel aim wrongly results in auto fire

Webplayer

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Jan 21, 2015

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Version/s: 4.6.0

-e: when playing on OSX the right-click function to aim down the barrel results in you emptying the clip instead -tested and fails o... Read more

0
votes
Won't Fix

Terrain shortcut names and Terrain documentation are outdated

Terrain

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. In Hierarchy window, create 3D Object -> Terrain3. Open Edit -> Shortcuts... -> ... Read more

0
votes
Fixed

[HDRP] GameObjects glow when Directional Light is below the horizon and ...

Package: Scriptable Render Pipeline HD

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Feb 21, 2020

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Version/s: 7.2.0

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Wait for the Directional Light t... Read more

0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

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Nov 19, 2019

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Version/s: 2020.1.0a9, 2020.1.0a14

Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more

0
votes
Fixed

[GL][Windows] Player crashes when using fullscreen with non-native resol...

OpenGL

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Dec 22, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Build and run win standalone3. Uncheck windowed4. Select non-native (smaller) resolution5. S... Read more

0
votes
Duplicate

Can not change Conf. Joints Linear Limit through the script

Physics

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Jan 18, 2016

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Version/s: 5.3.1p2

Reproduction steps: 1. Open the attached project2. Open scene "Scene"3. Select GameObject "Cube"4. Play the scene5. Hold Spacebar to... Read more

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