Search Issue Tracker

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

-

Jan 04, 2016

-

Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more

0
votes
Not Reproducible

[HDRP] SurfaceOptionUIBlock.DoOpaqueRenderingPassPopup error when in wir...

Package: Scriptable Render Pipeline HD

-

Nov 15, 2019

-

Version/s: 7.1.4

How to reproduce:1. Open the "testScene" Scene in the "case_1184602.zip" Unity project2. Switch to Wireframe scene view3. Select the... Read more

0
votes
Fixed

Can't Re-Activate Unity license

Launcher

-

Jun 12, 2017

-

Version/s: 2017.2.0a2

Repro steps: 1. Open Unity2. When greeted by "Unity license is not yet valid" press "Re-Activate"3. a) Enter your Unity serial numbe... Read more

0
votes
Won't Fix

Mesh in preview does not have lightning when "Rendering Layer Mask" is s...

RP Foundation

-

Sep 07, 2022

-

Version/s: 2021.3.10f1, 2022.2.0b8, 2023.1.0a9, 2023.2.0a1

Reproduction steps:1. Open the user's attached project2. Select "ExampleAssets/Sphere"3. In the Inspector, make sure that the "Rende... Read more

0
votes
Won't Fix

Baked lightmaps have lighter/brighter spots

Shadows/Lights

-

May 17, 2017

-

Version/s: 5.5.3p1

How to reproduce:1. Open user attached project2. Clear lighting data3. Bake lighting4. Inspect game view Reproduced on: 5.5.0f1, 5.5... Read more

0
votes
Fixed

Error when going into playmode with Maximize on Play

Window management

-

Feb 29, 2016

-

Version/s: 5.3.3p2

Reproduction steps:1. Open the attached project2. Check the "Maximize on play"3. Play - Note, Changing layout fixes the problem Actu... Read more

0
votes
Not Reproducible

[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...

iOS

-

Nov 11, 2019

-

Version/s: 2017.4, 2019.3.0b9, 2020.1

Steps to reproduce:1. Open attached "ScreenBugRepro.zip" project2. Build for iOS and deploy the Xcode project to the iOS device3. Pr... Read more

0
votes
Fixed

[WebGL] TouchPhase.Stationary not working on WebGL build

Web Platform

-

May 25, 2022

-

Version/s: 2023.1.0a1

Reproduction steps:1. Open attached Project2. Open Assets\\Scenes\\SampleScene Scene3. Build and Run for WebGL4. Touch and Hold on t... Read more

0
votes
By Design

[HDRP] Minor issue. Layered materials dont copy tiling information when ...

Package: Scriptable Render Pipeline HD

-

Dec 11, 2019

-

Version/s: 7.1.6

When creating a layered material (LayeredLitTesselalation in this case), user can drag and drop other materials to quickly copy thei... Read more

0
votes
Won't Fix

Calling the SendTo method on a UDP Socket causes an invalid pointer addr...

Mono

-

Feb 29, 2020

-

Version/s: 2017.4, 2019.3.3f1, 2020.2

How to reproduce:1. Open the attached project (1223903.zip)2. Enter Play Mode and look at the Console window Expected result: There ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.