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0
votes
Fixed

NullReferenceException error appears after compilation

UI

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May 18, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open project attached.2. Open scene Load from "Assets/_Scenes" Expected result: There will be no errors after ... Read more

0
votes
Won't Fix

Spot Light with 'Box' Shape stops working when it collides with Mesh

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Oct 04, 2024

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Version/s: 2022.3.49f1, 6000.0.23f1

Reproduction steps:1. Open the attached “IN-85612.zip” project2. Open the “Title Screen Temple” Scene3. Select the “Light” GameObjec... Read more

0
votes
Won't Fix

Localization settings tooltips fail to display

Package: Localization Package

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Aug 17, 2022

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Version/s: 1.3.2

e.g. Project Locale Identifier, Preload Behaviour. more info see here Read more

0
votes
Fixed

"Couldn't open include file" error is thrown when compiling a Shader and...

Shader System

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Jan 21, 2022

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Version/s: 2021.2.0a21, 2021.2.4f1, 2022.1, 2022.2

How to reproduce:1. In Unity Hub, add the user-submitted project2. Under "Editor Version", click the three dots button and select "A... Read more

4
votes
Won't Fix

[Win] Editor slows down on each subsequent run when using compute shaders

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Mar 07, 2023

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Version/s: 2021.3.20f1, 2022.3.39f1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Tutorial01.unity” Scene3. Enter the Play Mode4. Obser... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

0
votes
Fixed

DynamicGI.indirectScale can be set outside of 0-5 cap, and it affects ba...

Global Illumination

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Jan 20, 2015

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Version/s: 5.0.0b20

If you are setting an Indirect Intensity through General GI, you can set it from 0 to 5. However, with DynamicGI.indirectScale, you ... Read more

1
votes
Won't Fix

Editor crashes when Ray Tracing Shaders are not compiled properly

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Jul 27, 2022

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Version/s: 2019.3.9f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a18, 2023.2.0a1

Reproduction steps: Open the attached project (“Crash_Shaders.zip“) Open Assets/Scenes/DxrSampleScene2 Enter Play Mode Expected resu... Read more

0
votes
By Design

Changes made to instance of prefab aren't recorded if previously SetActi...

Scene Management

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Mar 31, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Open attached project2. Open "Editor/ShowBug.cs" script3. Script creates instance of prefab, then prefab has ... Read more

0
votes
Fixed

If the parent UI Object has "IPointerDownHandler", then it blocks childs...

uGUI

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Sep 24, 2019

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Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "1186487" project2. Enter Play mode3. Click on the "Working" button4. Note output "Click Detected on Butt... Read more

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