Search Issue Tracker

0
votes
Won't Fix

HDRP Package to version 7.1.2 do not compile

Package: SRP HD Template

-

Nov 15, 2019

-

Version/s: 7.1.2

How to Reproduce:1. Create a new Unity HDRP Project2. Open Package Manager and update High Definition RP package to 7.1.23. Observe ... Read more

0
votes
Active

[Linux] Mouse cursor gets stuck at the edge of the screen when trying to...

Scene View

-

Feb 02, 2026

-

Version/s: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

How to reproduce:1. Create and open a new 3D project2. Select the Hand icon in the “Tools” menu in the Scene view3. Hold down the le... Read more

0
votes
Fixed

GameObjects with NavMesh Obstacle and NavMesh Agent are merging together...

AI Navigation Core

-

Feb 28, 2023

-

Version/s: 2022.2.7f1, 2023.1.0b4, 2023.2.0a1

How to reproduce:1. Open the project “IN_31113“2. Press File → Build And Run Expected result: “Cube” GameObject collides with “Cube ... Read more

0
votes
By Design

Handles.PositionHandle throws a NullReferenceException

Scene/Game View

-

Feb 17, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "scene1"3. Notice NullReferenceException in console:NullReferenceException... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

-

May 06, 2015

-

Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

0
votes
Fixed

DynamicGI.indirectScale can be set outside of 0-5 cap, and it affects ba...

Global Illumination

-

Jan 20, 2015

-

Version/s: 5.0.0b20

If you are setting an Indirect Intensity through General GI, you can set it from 0 to 5. However, with DynamicGI.indirectScale, you ... Read more

0
votes
Won't Fix

Fixed size buffers do not get serialized when used in generic structs

Serialization

-

Aug 04, 2022

-

Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4, 2023.2.0a1

Reproduction steps: Open the attached project Open the “/Assets/TestPrefab.prefab” Prefab Observe the “Test Script” Component in the... Read more

2
votes
Fixed

Custom Asset Provider is being not used when it's selected in Addressabl...

Package: Addressables

-

Sep 26, 2024

-

Version/s: 2.2.2

Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, select “Assets/AddressableAssetsData/Addressable... Read more

1
votes
Won't Fix

[CustomEditor] DragPerform event does not fire when Unity Editor is not ...

IMGUI

-

Nov 13, 2019

-

Version/s: 2019.2, 2019.2.4f1, 2020.1

To reproduce:1) Open the attached project2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser3) Make sure... Read more

1
votes
Won't Fix

UnityWebRequest TLS handshake problem during HTTPS SSL connection to Win...

UnityTLS

-

Oct 10, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13, 2023.2.0a1

Reproduction steps: Open the user’s attached project (“UnityWebRequestTLS12.zip”) Enter the Play Mode Expected result: Editor establ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.