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[Probuilder] Mesh.uv out of bounds error is thrown after collapsing UV's...
Mesh.uv out of bounds errors are displayed in the console after selecting UV's and collapsing them and fitting them. Refer to the at... Read more
Script Execution Order doesn't respect the order when deserialization is...
How to reproduce: 1. Open attached project 2. Change Script Execution Order of ScriptableObjectA and ScriptableObjectB B first, A se... Read more
Crash in aiPropertyGetTimeSamplingIndex when dragging Alembic(.abc) asse...
How to reproduce: 1. Open user-submitted project (alembicTesting.zip) 2. Drag the asset alembicClothTest into the Hierarchy window ... Read more
[VFX] EditorGUI.BeginChangeCheck and EditorGUI.EndChangeCheck() not work...
This issue comes from a user feedback on the forum: [https://forum.unity.com/threads/modifying-exposedproperties-doesnt-trigger-e... Read more
Prefab instance's sibling index is not updated when a lower index siblin...
Reproduction steps: 1. Download and open the attached project "1280465.zip" 2. Open the "issue" scene 3. Enter and Exit Play mode to... Read more
Handles.PositionHandle throws a NullReferenceException
Steps to reproduce: 1. Open attached project 2. Open scene "scene1" 3. Notice NullReferenceException in console: NullReferenceExcep... Read more
5.5b4 Gradle Build for Android
Repro 100% with Unity Version 5.5.0b6 (e398e763a5a6) Tue, 27 Sep 2016 18:46:48 GMT Branch: 5.5/staging STR 1. Open repro project 2.... Read more
[UNET] NetworkServer.Spawn doesn't sync rotation to clients
Steps to reproduce: 1) open attached project "NetworkSpawn.zip" 2) build and play with client and host 3) click "Space" on one of th... Read more
"Awake” function is called from the script when loading a Scene with “al...
How to reproduce: 1. Open the user’s attached “LoadingIssue.zip” project 2. Enter Play Mode and exit Play Mode 3. Observe the Con... Read more
Text field overlaps menu icon in HDR Color window when renaming or setti...
How to reproduce: 1. Open attached project ("repro.zip") 2. Select Gradients asset in Project window (Assets->Editor->Gradients) 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger