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1
votes
By Design

Can't change material properties at runtime

Shaders

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Mar 28, 2016

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Version/s: 5.3.4f1

-e: see title -repro: --open attached project (see user reply) --run in editor --notice cube changes on entering play mode --build ... Read more

0
votes
Fixed

[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset c...

Package: Scriptable Render Pipeline Universal

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Nov 01, 2019

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Version/s: 7.0.1, 7.1.2

Reproduction steps: 1. Create a new URP template project 2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render ... Read more

0
votes
By Design

ScriptableObjects are deleted when building Addressables

Package: Addressables

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Nov 11, 2022

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Version/s: 1.19.19, 1.20.5, 1.21.1

Reproduction steps: 1. Open the attached project “TestAddressablesScriptableObjects” 2. Click “AddressablesAndScriptableObjectTest... Read more

0
votes
Won't Fix

Tools are not displayed in Tools Overlay

Package: Terrain Tools Bugs - AT&T

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Feb 09, 2023

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Version/s: 5.0.3

*Description:* When an object is selected, it's tools must be visible in the Tools Overlay, as described in the Unity 23.1 Docume... Read more

0
votes
Won't Fix

[Culling API] CullingResults.visibleLights returns positive light count ...

--

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Jun 14, 2022

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Version/s: 2021.2.0a14, 2023.1.0a16

How to reproduce: 1. Open the attached project 'Spot light culling issue.zip' 2. Open 'SampleScene' Scene 3. Notice that there ar... Read more

0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

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Jan 18, 2016

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Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps: 1. Open Bug_Crash scene fr... Read more

3
votes
Fixed

[iOS] External monitor displays black screen after reconnecting or the a...

Mobile

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Jun 04, 2020

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Version/s: 2019.3.15f1, 2019.4, 2021.1, 2021.2

Reproduction steps: 1. Open project in "Test.zip" 2. Build and install the application to an iOS device 3. Shut down the application... Read more

0
votes
Fixed

"Destroy can only be called from the main thread" is thrown after buildi...

Package: Input System

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Aug 23, 2019

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Version/s: 0.9.6

How to reproduce: 1. Make sure that IL2CPP is installed 2. Open attached project "BugReproduction.zip" 3. In Editor, click on Windo... Read more

0
votes
Duplicate

[Perforce] Edit Changeset does not display the full text previously ente...

Version Control

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Nov 07, 2019

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Version/s: 2017.4, 2019.2.11f1, 2020.1

How to reproduce: 1. Create a new project 2. Connect it to Perforce 3. Submit any file in Project window to Version Control (Right-C... Read more

0
votes
Fixed

In Skinning Editor, mesh collapses into the previously interacted shape ...

Package: 2D Bugs

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Feb 13, 2023

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Version/s: 7.0.9

Reproduction steps: 1. Open the attached project: “SkinningSnap” 2. In the Assets folder select “Numere” 3. Open Sprite Editor by... Read more

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