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[iOS] XCode throws compile error with System.IntPtr in .dll
1. Open attached project2. Build to iOS with IL2CPP3. XCode will fail building Read more
Errors are thrown in the Console when saving Generated Font Asset in Fon...
Steps to reproduce:1. Create new Unity project2. Open Font Asset Creator window (Window > Text > Font Asset Creator)3. In Sour... Read more
ARC throws the infinite loop pulse warning too many times
The warning where you configure an ARC with infinite loop, pulse, and time set to 0 gets thrown when renaming, duplicating, and laun... Read more
[LWRP] Changing Light Type to Freeform after clicking on Reset throws mu...
Changing Light Type to Freeform after clicking on Reset throws multiple "ArguementOutofRangeException" Steps to Reproduce:1. Create ... Read more
[UIElements] StyleEnum is creating boxing allocations
StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check.The equality check c... Read more
[URP] View from main Camera is not rendered when Opaque Texture is enabled
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open URP.asset in ... Read more
[iOS][IL2CPP] Game crashes when instantiating a LegacyParticle from an A...
Steps to reproduce: 1. Open attached project2. Open 'main' scene3. Switch to iOS4. Click Assets/Build AssetBundles in the menu bar5.... Read more
Animation Rigging Restore Bind Pose option throws an error pointing at a...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Animation Rigging package (com.unity.anim... Read more
Editor sprite icons are not showing in inspector
Steps to reproduce:1) open attached project2) open scene 'm'3) click on directional light in hierarchy4) observe script component Ex... Read more
MaskField Choices Element name “,” shows up as “%2C” in Element tooltip
Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click newly creat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument