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Package Manager selection resets to the first item in a list after the p...
How to reproduce:1. Open the attached project "1234438.zip"2. Open Package Manager3. Select All Packages4. Click on any package that... Read more
[ShaderGraph] Shader loses SRP Batcher compatibility if Texel Size node ...
How to reproduce:1. Open the attached project named "Case_1235070"2. Open the Test shader graph3. Observe the Inspector window which... Read more
High CPU usage with UpdateNavMeshDataAsync on Android
Steps to reproduce:0. Open attached project "Project.zip"1. Build and deploy a development build on an Android device (we used a Sam... Read more
Video playback stuttering when using some resolution and refresh rate co...
How to reproduce:1. Open 'SampleScene' from linked "VideoStutterRepro.zip"2. Build and run3. Change to different fullscreen resoluti... Read more
Invalid SceneBindings of PlayableDirector do not get cleaned up
How to reproduce:1. Open attached project "ActivationTrack.zip" and scene "SampleScene"2. In Hierarchy, select "Manager"3. In Inspec... Read more
[XR Interaction Toolkit] Adding an XRGrabInteractable to Game object in ...
How to reproduce:1. Open attached project ("UnityBugXRGrabInteractableFails.zip")2. Open SampleScene scene3. Enter Play mode4. Pick ... Read more
[Shader Graph][Android] Voronoi Noise is rendered incorrectly
Reproduction steps:1. Open the attached project "Voronoi Noise.zip"2. Build the project on Android Expected result: Rendered Shader ... Read more
Video stuttering when large screen target resolution is set and Vsync is...
How to reproduce:1. Open the project from the attached file "1232889.zip"(link in edit)2. Open the MinimalRepro scene and enter Play... Read more
Crash on ExecuteJob when repeatedly entering and exiting Play mode on a ...
Reproduction steps:1. Open the project attached by the user2. Open "SampleScene"3. Enter Play mode repeatedly until it crashes Repro... Read more
Animation property is not included when the Clip is split after the last...
How to reproduce:1. Open the project in "SplitAnimationRepro.zip"2. Open Animation window3. In Project window expand "handModel.fbx"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0