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[UIToolkit][D3D12] Enabling a panel by changing style.display from None ...
Steps to reproduce:1. Open the attached project "UIToolkitBlipReproduction.zip"2. Have 2 connected physical/virtual displays3. Build... Read more
Reimport all operation crashes Unity
Reproduced only once. 1. Open attached project2. Reimport All==>Unity crashes Read more
Camera stops rendering in game view after executing Handles.DrawCamera o...
To reproduce: 1. Open attached project.2. Execute menu item: BUG/Open Editor Window3. Look at game view Expected result: Game view s... Read more
Addressables increase the size of an app when opening it repeatedly with...
Steps to reproduce:1. Open and "Build and Run" user-supplied project2. Check the size of the app on the device by holding on the app... Read more
Substance generates incorrect warning when changing shader type
After changing a Substance material's shader, a warning message will appear in the material. This message goes away immediately afte... Read more
AnimationClip files are too large when they are created
How to reproduce:1. Open the attached “AnimationClipBug.zip“ project2. Open the Memory Profiler (Window>Analysis>Memory Profil... Read more
[HDRP] Debug mode will turn off if you move around in a scene
1) Open any scene, I used template2) Add a planar reflection probe3) Turn on any debug mode. I used Normal map4) Move around in the ... Read more
[Shuriken] Collider visualization does not scale to transform
Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more
[ShaderGraph] Pasting node with mouse doesn't paste near location of the...
This is confusing when you navigate elsewhere in the graph to paste a node, then when you paste it appears that nothing happens.Node... Read more
Textures loaded from Asset Bundles do not show size in the Inspector win...
Reproduction steps:1. Open the attached project "case_1217392-TextureStreamingAssetBundleIssue-2019.3.zip"2. In the top menu bar bui... Read more
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