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0
votes
By Design

[URP] Background's Transparency is lost on Render Texture when Post Proc...

Package: Scriptable Render Pipeline Universal

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Oct 23, 2019

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Version/s: 7.1.1, 7.1.2

How to reproduce:1. Open the attached project2. Open the Scene labeled "SampleScene"3. Select the "Camera" in the Hierarchy parented... Read more

0
votes
Won't Fix

Scene is saveable when it was dragged and dropped to Hardlink / Symbolic...

Asset - Database

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

How to reproduce:1. Install Link Shell Extension2. Create a new project3. Create a Symbolic link to a folder outside the Assets fold... Read more

0
votes
Fixed

[iOS] Loading with WWW.LoadFromCacheOrDownload from StreamingAssets hang...

iOS

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Jan 15, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Open attached project (StreamingAssetsDownloadBug_stripped.zip)2. Build for iOS3. Build the Xcode project and... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more

0
votes
Fixed

[NavMesh] [Carving] Unnecessary face added if two of surface vertices ar...

AI

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Sep 19, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Bake navmesh if needed and notice that there's a thin line which... Read more

0
votes
By Design

Scene and Game views turn black when all light sources are disabled

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Oct 03, 2025

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Version/s: 2021.3.56f1, 2022.3.67f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a1

Reproduction steps:1. Create a new High Definition 3D project2. Disable all of the GameObjects in the Hierarchy except for Main Came... Read more

3
votes
Won't Fix

Particle System is flickering when recovering deleted mesh file

Mesh

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Aug 31, 2022

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Version/s: 2020.3.38f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a10, 2023.2.0a1

Reproduction steps:1. Open the user’s attached project2. Open the “Assets/New Scene.unity“ scene3. Backup “Assets/plane.fbx” outside... Read more

0
votes
Fixed

[GPU PLM] VRAM not released following a GPU PLM bake

Progressive Lightmapper

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Dec 12, 2019

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0b12, 2020.1

Repro: 1.Download the attached repro project. Open using the Editor version above.2. Ensure that we have enough texel density in Lig... Read more

0
votes
Fixed

Crash on ZwWaitForMultipleObjects when opening the same project more tha...

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Aug 21, 2025

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Version/s: 6000.2.0b12, 6000.3.0a3, 6000.4.0a1

Reproduction steps:1. Open any Unity project2. Open the same project again (make sure to open the identical project that's already r... Read more

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