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RTHandles in URP causes memory allocation in multi-camera scenarios
Steps to reproduce: 1. Open the “Defender 2D” project 2. Open “Camera Stacking” scene 3. Enter Play Mode 4. Compare and observe ... Read more
Errors are Constantly thrown when Active Input Handling is set to Input ...
How to reproduce: 1. Create a new URP template project 2. Open Project Settings > Player > Active Input Handling and set it to "Inpu... Read more
[Android] Sound stuttering issue on Huawei Mate 20 Pro
Steps to reproduce: 1. Open attached project 2. Build & Run on Huawei Mate 20 Pro Expected result: sound stuttering issues should n... Read more
[iOS] Crash on il2cpp::vm::LivenessState::AddProcessObject when using So...
Reproduction steps: 1. Open attached project "Case_1270230" 2. Build and deploy the app to a device 3. In the build click the button... Read more
“Connection is no longer valid. Calling auto disconnect.” error after te...
How to reproduce: 1. Open the attached project 2. Make sure platform set to Android 3. Go to TestRunner window (Window->General->Tes... Read more
List Elements in the PropertyField disappear when the window is displaye...
How to reproduce: 1. Open the attached "case_1371078" project on the second screen 2. Open the "Sample" Scene 3. Observe the "Repro"... Read more
WaitForEndOfFrame with Application.targetFramerate set produces differen...
Reproduction steps: 1. Open the attached “WaitForEndOfFrameTest” project 2. Open "Assets/Scenes/SampleScene.unity" scene 3. Open ... Read more
Mouse clicks are offset when using a specific Player's Screen Aspect Ratio
How to reproduce: 1. Open the user attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Game View, click ... Read more
[Android] SByte type is considered to be not primitive when compiling IL...
How to reproduce: 1. Open the user’s attached “Buffer.BlockCopy Bug” project 2. Build and Run the “SampleScene” Scene on Android ... Read more
[MacOS] Crash on objc_msgSend when the Editor UI gets redrawn
Reproduction steps: 1. Open the attached project “UICrash” 2. Open VersionInfo.uxml 3. Use UI Toolkit (Make changes to component... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened