Search Issue Tracker
Gizmos are not rendering in Game view
How to reproduce:1. Open the “IN-100345.zip“ project2. Open the “Game“ Scene3. Open the Game view4. Enable the “Gizmos“ in the top r... Read more
Application freezes or throws errors when built as an .AAB file with Spl...
Reproduction steps:1. Open the reproduction project (there is none available in this case)2. Go to Edit > Project Settings... >... Read more
[SRP only] Clearing playerprefs causes assets to reimport on playmode
How to reproduce:1. Open the attached "ReloadBug.zip" project2. Load "SampleScene" scene3. Enter and exit the Play mode multiple tim... Read more
[Mac] Editor performance drops on macOS when clicking and dragging on Po...
How to reproduce:1. Create a new project2. Right-click on the Hierarchy window and create a Cube (3D Object > Cube)3. Select Cube... Read more
[M1] "System is running out of memory" error is thrown when using Profi...
How to reproduce:1. Open the user attached "URP_BasicDecalExample.zip" project2. Enter Play mode3. Open the Profiler as a Standalone... Read more
Cannot expand a private list of variables when using the Debug Inspector...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select GameObject in the Scene Hierarchy4. Switch inspector to De... Read more
"In order to call GetTransformInfoExpectUpToDate..." error message appea...
How to reproduce:1. Create a new project2. Change "Directional Light" type from Directional to Spot, make sure that it's Shadow Type... Read more
Editor crashes at "__assert_fail_base.cold" when opening a project (Linux)
How to reproduce:1. Create and open a new project2. Observe the crash Reproducible with: 2019.4.31f1, 2020.3.21f1, 2021.1.27f1, 2021... Read more
Asset refresh times are approximately 5 times longer in Unity 2017.2.0a2...
How to reproduce:1. Open the attached "SurvivalShooter" project2. Perform a few Asset refreshes by pressing Ctrl + R (or CMD+R, if y... Read more
[macOS] Unity freezes and never exits when running Test Runner from Comm...
To reproduce:1. Open Terminal window2. Download user's project and unzip it3. Launch Test Runner by using this command:/(path to the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used