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Game view introduces banding and renders differently from UI Builder whe...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Main Menu.unity” Scene 3. In Hierarchy, ... Read more
[Profiler] "GetInt is not allowed error" is thrown when entering the Pla...
How to reproduce: 1. Create a new project 2. Open the Profiler (Window->Analysis->Profiler) 3. In the Profiler controls section chan... Read more
Prefabs with the AudioSources component don’t change the output of their...
How to reproduce: 1. Open the "IN_46334" project 2. Press File → Build And Run 3. In the Player open the "Settings" menu 4. Mute... Read more
UI Elements are no longer rendered when deactivating and reactivating th...
How to reproduce: 1. Open the attached project “CanvasBug” 2. Open the “SampleScene” Scene 3. Deactivate and reactivate “Canvas” Gam... Read more
[iOS] Player crashes at ShouldUpdateTransformBefore when instantiating G...
To reproduce: 1. Open project attached by the user 2. Build it for iOS platform (with "Main" scene attached) 3. Run the application ... Read more
[iOS] UnityWebRequest test fails sending large data
To reproduce: 1. Open user attached project "iosWebRequestFailures.zip" 2. Open "SmapleScene.unity" scene 3. Enter Play mode 4. Obse... Read more
Complete NavMesh recalculation when moving an unrelated GameObject
Reproduction steps: 1. Open the attached "NavRefreshProblem.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode ... Read more
Coroutine can't be stopped via StopCoroutine() if it has 3 or more neste...
How to reproduce: 1. Open user-submitted project (New Unity Project) 2. Open the 'scene' scene 3. Enter Play Mode Expected result: ... Read more
[LWRP] Assigning Render Texture gives black Screen (only on build)
SRP Repo: Issue #1575 What happened? Getting black screen / UI disappearing (only on build) when using render texture set on second... Read more
Graphics.CopyTexture fails to copy textures into a Texture2DArray for ce...
How to reproduce: 1. Open user-submitted project (CopyTextureBug) 2. Attach the script 'TextureArrayTest.cs' to the 'Main Camera' 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP