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1
votes
Won't Fix

Playable.GetTime() returns same value for an additional frame after call...

Mecanim Animation

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Mar 16, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3

How to reproduce:1. Open the attached Project "SetTimeTest" and load Scene "SampleScene"2. Enter Play Mode3. Click on the Game View ... Read more

1
votes
Active

[Linux] High cpu usage on linux when player is in background

Linux

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Jan 18, 2022

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Version/s: 2019.4, 2021.2.8f1

1. What happenedWhen the linux player is in background, the player usage 100% cpu on one thread. 2. How can we reproduce it using th... Read more

3
votes
Fixed

Crash on D3D12SwapChain::CreateHWND when CreateSwapChainForHwnd returns ...

Windows

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Feb 29, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project "vfxgraphcrash"--crash Reproducible with: 2017.4.37f1, 2018.4.18f1, 2019.3.4f1, 2... Read more

0
votes
Fixed

Sprite Editor has a thicker separator between buttons when "Sprite Edito...

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Dec 11, 2024

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Version/s: 6000.0.32f1, 6000.1.0a8

How to reproduce:1. Create a new 2D Unity Project2. In the Project window, create a Sprite Asset (right-click -> Create -> 2D ... Read more

0
votes
Fixed

Splash screen needs an update: "©2024" should be updated to "@2025"

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Jan 15, 2025

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Version/s: 2021.3.45f1, 2022.3.56f1, 6000.0.34f1, 6000.1.0b2, 6000.2.0a1

Steps to reproduce: Just launch 6000.1.0b2 or 6000.1.0b3 And observe the splash screen Actual results: "©2024" Expected results: "@2... Read more

1
votes
Fixed

Editor freeze when opening a Prefab with incorrect references in the Pre...

Scene Management

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Nov 04, 2019

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Version/s: 2018.4, 2018.4.5f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open QA-supplied project2. Try to open the Prefab in the "Sample Scene" in the Prefab edit mode Expected: no f... Read more

2
votes
Not Reproducible

Burst errors BC1040 are thrown when entering Play Mode with Entities usi...

Package: Entity Component System (ECS)

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Mar 08, 2020

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Version/s: preview.19 - 0.7.0

How to reproduce:1. Open tester-submitted project (BurstErrors.zip)2. Open the SampleScene3. Enter Play Mode and wait a few seconds ... Read more

2
votes
Won't Fix

[BiRP SG] "Shader error in 'Master': redefinition of '_SpecColor'" when ...

Shader System

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Mar 31, 2023

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Version/s: 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8, 2023.3.0a3

Reproduction steps:1. Open the attached "ASD" Project2. Open the "Assets/Test Lit Shader Graph.shadergraph" Shader Graph3. Observe t... Read more

0
votes
Fixed

Exception when adding column to multicolumntreeview with visible set to ...

UI Toolkit Controls

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Jun 08, 2023

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Version/s: 2022.2.21f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a18, 2023.3.0a1

How to reproduce:1. Open the attached project “TreeViewBug.zip“2. Open the “SampleScene“ scene3. Open the menu item “MultiColumnTree... Read more

0
votes
Duplicate

[Lighting] Vertex lighting artifacts with high intensities

Shadows/Lights

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May 22, 2017

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Version/s: 5.5.3p1

Steps to reproduce:1. Open user attached project "VertexLightingArtifacts55.zip"2. Observe the lights in the Hierarchy and scene vie... Read more

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