Search Issue Tracker
[OSX] [MovieTexture] Whenever a movietexture is played in OSX player it ...
Reproduction steps:1) Build attached project for OSX x86_642) Run the build--- It will crash right after the splash screen (Player.l... Read more
Unable to read data from the transport connection when trying to connect...
Steps to reproduced:1. Download and open the attached project2. Enter Playmode3. Observe error Expected result: normal connectionAct... Read more
[QuickSearch] Drop-downs for Provider Settings in QuickSearch Preference...
How to reproduce:1. Open the user-submitted project(QuickSearchPreferences.zip)2. Open the Preferences window3. Select the Quick Sea... Read more
[Android] ACCESS_FINE_LOCATION permission is included in the AndroidMani...
Steps to reproduce: 1) Download attached project 'GPSAndroidTest56.zip' and open in Unity2) In Build Settings, make sure Build Syste... Read more
WebGL - local webserver sometimes throws error and can't load game
The local webserver spawned by the Editor when you select "Build and run" sometimes throws an error and build doesn't load: An error... Read more
[Editor] Quality settings default drop-down icons are hardly visible
Quality settings default drop-down icons are very small and hardly visible Steps to Repro:1. Create a new Project2. Edit > Projec... Read more
The sprite in the Sprite Renderer remains changed after scene preview is...
How to reproduce:1. Open the “animation2.zip“ project2. Open the “SampleScene“ scene3. Select the “sprite“ GameObject that is nested... Read more
Crash on GameObject::ActivateAwakeRecursivelyInternal when opening project
Reproduction steps:1. Open the user’s attached project Expected result: The project opensActual result: Editor crashes Reproducible ... Read more
In the editor Asset Import Loop causes lag spikes every few seconds with...
How to reproduce:1. Open attached project "SpaceShepherdAdventure.zip" and scene "LevelDesign"2. Enter Play mode3. Observe Game View... Read more
"EditorApplication" and "EditorWindow" Update are not called when a Moda...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Modal Window (Test > Modal Window)3. Observe the values ins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size