Search Issue Tracker

0
votes
Won't Fix

[Android][BiRP] Depth processing is handled incorrectly on certain Andro...

-

Mar 26, 2025

-

Version/s: 2021.3.50f1, 2022.3.60f1, 6000.0.44f1, 6000.1.0b12, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1

Steps to reproduce:1. Open the attached project "SampleTest.zip"2. Switch the platform to Android3. Build to a Android device4. Obse... Read more

0
votes
Not Reproducible

Light rendering artifacts visible in Universal 3D Sample Template

-

Aug 23, 2024

-

Version/s: 6000.0.16f1, 6000.0.17f1, 6000.1.0a7

Steps to reproduce: 1. Create a new Unity project using Universal 3D Sample Template 2. Wait for the project to load 3. Move Scene V... Read more

0
votes
Third Party Issue

FBX textures do not get extracted when clicking the 'Extract Textures' b...

Asset Importers

-

Sep 19, 2022

-

Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10, 2023.2.0a1

To reproduce:1. Open the project “TestFBXImportBug”2. Select the Sign in the Assets → Models3. Select the Materials tab in the Inspe... Read more

1
votes
By Design

[iOS] Texture on device takes more memory than it should

iOS

-

Mar 10, 2016

-

Version/s: 5.3.3f1

To reproduce:1. Open the attached project2. Build for iOS with Profiler attached3. Build with Xcode to iOS device4. Open Profiler wi... Read more

0
votes
Fixed

[Mobile] TouchControl.tapCount stays at 0 when "Script Debugging" is che...

Package: Input System

-

Oct 28, 2019

-

Version/s: 1.0.0-preview.3

Steps to repro:1. Open attached project2. Make sure in Build Settings "Script Debugging" is enabled3. Build for iOS and deploy the X... Read more

0
votes
Won't Fix

[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...

Package: Scriptable Render Pipeline HD

-

Jun 25, 2019

-

Version/s: 1.1.8-preview

How to reproduce:1. Open the attached project("Test_2018.3.6f1")2. Go to Project > Assets > Scenes > Sample Scene3. Observe... Read more

0
votes
Fixed

[OnTriggerStay] Children object trigger colliders are not reacting

Physics

-

Jun 09, 2015

-

Version/s: 5.1.0f3

Repro steps:1) Open the project2) Run Test.scene3) Notice that the child object(Trigger Right) does not light up even if collision h... Read more

0
votes
Fixed

A UI element loses the "hovered" state when the element is removed and r...

UI Toolkit Framework

-

Sep 27, 2024

-

Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1

How to reproduce:1. Create and open a new project2. Extract and import the “HoverFirstFrameIssue.zip > Editor“ directory into the... Read more

1
votes
Fixed

NullReferenceException occurs on reloading the Inspector with a C# scrip...

Asset - Importers

-

May 23, 2019

-

Version/s: 2019.3.0a4

If you have a C# script selected in Project View and the inspector is reloaded (either by recompiling or importing/refreshing the fi... Read more

0
votes
Fixed

[Shuriken] Crashes on ParticleSystemParticles::element_assign with uniqu...

Shuriken

-

Mar 21, 2016

-

Version/s: 5.4.0b10

Steps to reproduce: 1. Download and import attached project.2. Press play.3. Wait for 3-5 secs. Crash! Notes: Sometimes windows just... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.