Search Issue Tracker
Fixed in 6000.1.0a1
Fixed in 6000.0.40f1
Votes
0
Found in
2021.3.44f1
2022.3.48f1
6000.0.21f1
Issue ID
UUM-83103
Regression
No
A UI element loses the "hovered" state when the element is removed and re-added to the parent element while hovering it
How to reproduce:
1. Create and open a new project
2. Extract and import the “HoverFirstFrameIssue.zip > Editor“ directory into the Assets directory
3. Open the “BugReport > Hover On First Frame Issue“ custom Editor Window from the Toolbar
4. Hover the mouse on both blue boxes
5. Observe the custom Editor window
Expected result: Both boxes change color to red when they are hovered
Actual result: The second box flashes in red, then turns blue again
Reproducible in: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 6000.1.0a1):
Fixed by another internal issue: UUM-82985: UIToolkit doesn't render hover state properly on the first frame
Resolution Note (fix version 6000.0.40f1):
Fixed by another internal issue: UUM-82985: UIToolkit doesn't render hover state properly on the first frame