Search Issue Tracker

0
votes
Duplicate

Entity Systems window Inspector section content overflows when section i...

Entity Component System (ECS)

-

Feb 02, 2026

-

Version/s: 6.5.0

Reproduction steps:1. Create a new project2. Install Entities package in Package Manager (Window > Package Management > Packag... Read more

2
votes
Fixed

[Linux] C# Reflection performance is 50 to 60 times slower

Mono

-

Aug 08, 2022

-

Version/s: 2021.3.8f1, 2022.2.0b3, 2023.1.0a4

How to reproduce: Open the user-attached project (UnityReflectionTest.zip) Make sure the “ZenjectPerformanceTest“ scene is open Ente... Read more

0
votes
Fixed

Visual Effect Graph throws NullReferenceException when you drag in the f...

Package: Visual Effect Graph

-

Nov 20, 2019

-

Version/s: 7.1.5

Visual Effect Graph throws NullReferenceException when you drag in the first VFX created in an empty project To reproduce:1. Create ... Read more

0
votes
Fixed

Regression in Web Audio Support "JS_Sound_GetAudioContextSampleRate is n...

-

Oct 23, 2025

-

Version/s: 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Open project TestSuite-MobileAudio Switch to Platform Web Click on Build & Run \\Actual results: The test su... Read more

1
votes
Duplicate

Array new values are not saved when changing in the Inspector window

IMGUI Framework

-

Jul 18, 2022

-

Version/s: 2021.3.5f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

To reproduce:1. Open the project “InspectorBug”2. Select “Test” GameObject3. In the Inspector expand “Test (Script)”4. Change values... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

-

Sep 24, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more

0
votes
Fixed

Crash on mdb_xcursor_init1 when opening a specific project

-

Oct 22, 2025

-

Version/s: 6000.0.60f1, 6000.2.9f1

How to reproduce:1. Open the attached “IN-120705” project2. Observe the crash Reproducible with: 6000.0.7f1 (90ad17697569), 6000.0.6... Read more

0
votes
Active

ListView element is rendered in solid black after docking if UI Builder ...

UI Toolkit Graphics

-

Dec 10, 2025

-

Version/s: 6000.0.65f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce: Open the attached project Open the NewUXMLTemplate.UXML asset in UI Builder Observe that the ListView element is... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

-

Nov 14, 2019

-

Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

0
votes
Fixed

[NavMesh] NavMesh fails to create all portals connecting two tiles when ...

AI Navigation

-

May 16, 2019

-

Version/s: 2017.4.0f1, 2018.2.20f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open QA attached project "1154946-NavMeshObstacleRepro.zip", scene City2. Observe the area between two Nav Mesh Obst... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.