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EnumField control shows parts of another texture (may [not] be related t...
There is a visual artifact in the UIElements' EnumField control with the latest NorthStar build. May/may not be related to slicing, ... Read more
Build throws "One of the triangles is too large" when an object with "Me...
How to reproduce:1. Open attached project "physics triangle edge too long.zip"2. In Inspector window, observe the "golemplains terra... Read more
IL2CPP throws a NullReferenceException when attempting to Export a Devel...
Reproduction steps: Open the user’s attached project Navigate to File → Build Settings Ensure that “Scenes/SampleScene” is included ... Read more
Animator Override Controller set on Runtime on Model using IK Constraint...
Using the model with IK Constraints from Animation Rigging preview package (version 0.2.3) and setting Animator Override Controller ... Read more
[A2] [HDRP] [Shadergraph] Parallax occlusion node does not work in subgr...
Parallax occlusion node does not work in subgraphsSee video Read more
Asset Labels UI is not displayed when Asset is in a package
How to reproduce:1. Open the user's attached project2. In the Project window open the 'ErrorProne.NET' package3. Select the 'ErrorPr... Read more
[iOS][Deployment Management] Append doesn't work if build is in differen...
1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more
UnityEngine.UI.ListPool<Mask> retains a reference to a Mask object after...
How to reproduce:1. Open the attached project2. Open Launch Scene3. Click Play4. Click Go To Next Scene in the Game View Expected re... Read more
[Mobile] Bundle identifier is reset to the default when upgrading the pr...
How to reproduce:1. Open the attached ios_bundleid_bug.zip project2. Inspect the Player Settings/iOS/Identification/Bundle identifie... Read more
Package Manager does not prompt to update package when GitHub repository...
Reproduction steps:1. Download the user’s package from this GitHub repository: https://github.com/smitdylan2001/com.devdunkstudio.me... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bounding Box Size of Light Probe Proxy Volume and Settings.Max Interaction Distance of Panel Input Configuration Components cannot be added as Properties in Animation window
- Asset remains in the project when attempting to delete it using "DestroyImmediate()"
- Texture preview icons are missing in Frame Debugger when expanding "Textures" foldout
- IPreprocessShaders data mismatches ShaderUtil data when PackageRequirements is active
- Crash on FindNearestVertex when objectsToSearch array contains a null transform